Register to post in forums, or Log in to your existing account
 

Play RetroMUD
Post new topic  Reply to topic     Home » Forums » CMUD General Discussion
kingdeath9
Beginner


Joined: 19 Sep 2011
Posts: 12

PostPosted: Thu Feb 27, 2020 8:22 pm   

Cmud Mapper Fun
 
Hi,

I've been attempting to figure out how to map a whole zone that is completely Other Style Exits. The other issue is that upon reboot of the mud the cells can change connections.

Example:
-------------------------------------------------------------------------
Ixian Cells <<>> Cell Number: 134
/ <<** <<** <<** / In Beyond cells
/ (__)) (__)) (__)) /
/ /Blu// /Red// /Blu// / Blu CELL135 Multi Decell
/ (__)) (__)) (__)) / Red CELL117 Channel cell
/ / Blu CELL152 Multi Decell
/ / Blu CELL118 Multi Decell
/ <<** /
/ (__)) /
/ /Blu// /
/ (__)) /
/______________________/
-------------------------------------------------------------------------


CELL135, CELL117, CELL152, and CELL118 are the Exit Names.

<?xml version="1.0" encoding="ISO-8859-1" ?>
<cmud>
<trigger priority="10300" copy="yes">
<pattern>^Ixian Cells &lt;&lt;&gt;&gt;%sCell Number:%s(%n)$</pattern>
<value>
#var ICTSCELL %1
#tag %roomname(,%concat("Cell Number: ",@ictscell))
#tag %roomdesc(,"")
#tag %roomid(,%concat("ICTS",@ictscell))</value>
</trigger>
</cmud>


I have this that fixes the room name.

But everything I've tried to automatically make links, where it creates the links based on the CELL###.
<?xml version="1.0" encoding="ISO-8859-1" ?>
<cmud>
<trigger priority="10320" copy="yes">
<pattern>*%w CELL(%x) %w %w$</pattern>
<value>
#var CellExits %1
#tag exit
//#tag %roomlink(,other,%1)</value>
</trigger>
</cmud>

The pattern grabs the CELL###. I found that out by attempting to do #makeroom version. That made a huge mess though.

My attempt is to make it so I type "enter CELL135" and it'll create the room then add the new cell exits as Other so I can keep moving with it.

Is doing something like this even possible? I've tried a few different times before this attempt to no avail too.

Thank you for taking the time to read this .

Kingdeath9
Reply with quote
shalimar
GURU


Joined: 04 Aug 2002
Posts: 4691
Location: Pensacola, FL, USA

PostPosted: Fri Feb 28, 2020 1:58 pm   
 
Theoretically possible, yes. But not the way I would do it.

This very much makes me think of the movie/book Mazerunner.

Assuming there are a static number of configurations for the zone, you would want to map them all, and put each one in a separate zone (thisZone1, thisZone2, etc).
Then it is just a matter of figuring out which instance of the zone you are currently in upon entering.
_________________
Discord: Shalimarwildcat
Reply with quote
symposes
Novice


Joined: 26 Apr 2006
Posts: 34

PostPosted: Fri Feb 28, 2020 2:13 pm   
 
shalimar wrote:
Theoretically possible, yes. But not the way I would do it.

This very much makes me think of the movie/book Mazerunner.

Assuming there are a static number of configurations for the zone, you would want to map them all, and put each one in a separate zone (thisZone1, thisZone2, etc).
Then it is just a matter of figuring out which instance of the zone you are currently in upon entering.


This cell network has a static layout, but there are some rooms that drop in and out each reboot and connect to different rooms as well.

What were hoping to find is a way to use CLI to link rooms. so if cell 135 connects to cell 120, a single command that creates a two way link between them so that we dont need to do this all in a gui.
Reply with quote
Display posts from previous:   
Post new topic   Reply to topic     Home » Forums » CMUD General Discussion All times are GMT
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum

© 2009 Zugg Software. Hosted by Wolfpaw.net