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Toadslime
Newbie


Joined: 13 Feb 2010
Posts: 3

PostPosted: Wed May 22, 2019 6:09 am   

Issue with slowwalk and active session tabs.
 
I am having an issue where if I start a script that utilizes a slow walk and I change the active session to another tab the slow walk will cancel in the previous session and the character will stop
mid walk. Is there a setting that controls connectivity in sessions that aren't the one you're currently active in? It's almost as if the session goes to sleep if I click on a different session tab.

Any help would be greatly appreciated. Thanks in advance!
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shalimar
GURU


Joined: 04 Aug 2002
Posts: 4662
Location: Pensacola, FL, USA

PostPosted: Wed May 22, 2019 4:02 pm   
 
Running each session in a separate instance of CMUD should solve that.

I find it odd that would happen in the first place though.
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