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Geggs Beginner
Joined: 13 Aug 2013 Posts: 14
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Posted: Tue Aug 13, 2013 9:16 pm
Alias for mixing colours |
Hi,
i'm just trying to create a script that helps me to mix some ampulla with different colours.
I can fill the ampula with base colours (blue, red, yellow...) and than i can mix them e.g blue and yellow will be green.
But there are also some fake colours that i can mix e.g. yellow and green will be yellow-green or red and purple-red will be ruby.
So, i know that for healing i need a darkred ampule, so i have to mix a red and a orange-green (this is orange with green).
I know which colors i have in my pocket so i want to create an alias called darkred and this alias should mix all colours by itself.
In this case, i first need to mix an orange one with a green one and then a red one with the orange-green.
It would be perfect if the alias checks if i have the correct colours in my inv.
Not sure if my english is good enough to explain what i like :)
Regards
Geggs |
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Shalimar2 Newbie
Joined: 16 Aug 2013 Posts: 8
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Posted: Fri Aug 16, 2013 10:03 pm |
Entirely possible...
I would suggest a separate alias for each color you need to make.
You will need some triggers to populate a variable to hold the various ingredients you have on you.
#ALIAS orangegreen {mix orange and green}
#ALIAS darkred {orangegreen;mix red and orange-green}
If you nest it like this, so that any intermediary colors are only created when you need them, then you only need to make sure your primary colors are stocked up. |
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