Joined: 04 Nov 2007
|Posted: Thu Sep 19, 2013 2:04 am
Zmud Trigger Class
let me first start off by saying I use the windowed version of Zmud 7.21, because I am not at all versed in coding. In the mud that I play, the health of monsters needs to be querried when fighting so I made triggers that fire off of attacks that I do every round to check health. When monsters get low on health I then have other triggers that fire off on top of that. The problem I run into is when monsters run low on health I begin to spam message actions. I tried putting all the attack triggers in a class (under the options/ID tab "shape") and then having the low health triggers disable (#T- shape) them once that criteria is met but it doesn't seem to be working. Any help is greatly appreciated.