Register to post in forums, or Log in to your existing account
 

Play RetroMUD
Post new topic  Reply to topic     Home » Forums » CMUD General Discussion
Tanuki
Novice


Joined: 06 Nov 2008
Posts: 38

PostPosted: Tue Nov 06, 2012 1:16 am   

#SENDGMCP "request quest"
 
I'm trying to have my comm.quest info resent to CMUD when i log into Aardwolf.
I am issues the following command but nothing happens. I have a GMCP trigger setup to fire when comm.quest info comes in and works fine when I request a quest, so I know it works.

#SENDGMCP "request quest"

0.0001 | c Aardwolf | [1] Aardwolf-Daruma Comline : start :
0.0005 | d Aardwolf | [1] Aardwolf-Daruma Comline : stopped
2.5234 | a Aardwolf #Telnet 201: comm.tick {}
0.2874 | a Aardwolf |--> TICK <-- (All: 100%, Qt: 11)

What am I doing wrong?

Tanuki
Reply with quote
Daern
Sorcerer


Joined: 15 Apr 2011
Posts: 809

PostPosted: Tue Nov 06, 2012 4:54 pm   
 
#SENDGMCP can only be used to send JSON data. You could use #SENDSB instead to send any arbitrary string to the MUD (GMCP uses telnet subchannel 201).
Reply with quote
Tanuki
Novice


Joined: 06 Nov 2008
Posts: 38

PostPosted: Wed Nov 07, 2012 12:47 am   
 
That works... Thank you.
Reply with quote
Display posts from previous:   
Post new topic   Reply to topic     Home » Forums » CMUD General Discussion All times are GMT
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum

© 2009 Zugg Software. Hosted by Wolfpaw.net