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granola
Newbie


Joined: 17 Dec 2001
Posts: 4

PostPosted: Fri Jan 11, 2002 3:35 pm   

open doors during fast walk
 
I cant figure out how to open doors when i fast walk. If my course is recorded it will stop at a closed door... help
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Burser
Wanderer


Joined: 07 Feb 2001
Posts: 70
Location: United Kingdom

PostPosted: Fri Jan 11, 2002 6:42 pm   
 
Can't you just put open door in the command list?

Like:

n;s;w;w;w;s;s;s;open west door; west; close west door; w; w; kick womble; down womble hole; down; down; down

give or take....

"+++ OUT OF CHEESE ERROR +++"
"+++ PLEASE REINSTALL UNIVERSE AND REBOOT +++" - Hex

---> Burser
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einar
Wanderer


Joined: 06 Nov 2000
Posts: 80
Location: USA

PostPosted: Fri Jan 11, 2002 10:20 pm   
 
I might be wrong, but isn't granola using a path, not an alias? I don't know how to insert open door and such (you might be able to set custom directions, so that "open door" would be a direction). Or you could break it up into multiple paths, by putting part of the path into an alias, then the doors, then the rest of the path (.home1;unlock door;open door;.home2;enter portal;.home3) and so on.

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Troubadour
GURU


Joined: 14 Oct 2000
Posts: 556
Location: USA

PostPosted: Sat Jan 12, 2002 9:37 am   
 
You can create 'custom directions' which will execute commands on your fastwalk. For instance:

#DIR m {open north} other
#DIR p {open east} other
#DIR q {open south} other
#DIR r {open west} other
#DIR t {open gate} other

In a path you would put

.n2erwed

which would execute north, east, east, open west, west, east, down.

Note that when you use custom directions, you may render your path irreversable.

Troubadour
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