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Daedalus_13
Newbie


Joined: 26 Jun 2007
Posts: 6

PostPosted: Fri Mar 12, 2010 9:23 pm   

[3.14a] Mapper doesn't seem to want to work
 
Hi -

I've been out of the CMUD/mudding loop for a while.

I have recently taken it up again, and revisited an old favorite of mine (Deckeon). I had extensive, old Zmud maps for this, and I used the converter sticked in this post to convert them to the latest version.

When I load the map, I can see it perfectly. However, it ignores ALL connection to/from the mud. I can't use the map to speedwalk, the map doesn't follow when I move my char in-game, and I can't for the life of me get the configuration to work, either automatically or manually.

Is there anyone that can help me? What other information do you want/need?

Thanks!
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bothkill
Apprentice


Joined: 13 Mar 2005
Posts: 125
Location: Bucharest

PostPosted: Sat Mar 13, 2010 5:12 pm   
 
Try 'View\Locations' delete current marker (if any) then add a new marker:

#LOC MyChar room_no blue;#TRACK MyChar

MyChar is the name of your character.
room_no is the no. of the room when you hover the mouse over the desired room on the map (ex. #3225)
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MattLofton
GURU


Joined: 23 Dec 2000
Posts: 4834
Location: USA

PostPosted: Sat Mar 13, 2010 8:00 pm   
 
Use #TAG.
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EDIT: I didn't like my old signature
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Rahab
Wizard


Joined: 22 Mar 2007
Posts: 2320

PostPosted: Mon Mar 15, 2010 1:21 pm   
 
It sounds like you had not been using these maps in Cmud before, is that correct? You also don't mention configuring the mapper. Did you actually try to configure the mapper? If you don't configure, the mapper has no way of recognizing what exits and room names look like. If you had configured this specific map under an older version of Cmud, then try reconfiguring.
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Daedalus_13
Newbie


Joined: 26 Jun 2007
Posts: 6

PostPosted: Fri Mar 19, 2010 2:48 pm   
 
I have not used these maps in Cmud before, but I did run the mapper configuration. It doesn't read it correctly using the auto-configuration, and I guess I am not setting up the manual configuration correctly, because I can't seem to get that to work. I tried the above suggestions, also, and they didn't work, either. :(

My prompt of:

->E-W- (Sewer)
¥:3079 JOB:[ ] H:[10] S:[10] P:[--] MV:[210] AMMO:[R:---/L:---] WAIT:[0-Standing] >>

Should pick up the exits and the room name in the first line, but it doesn't seem to work. :(

I have a trigger to read that correctly and set it in tags:

^-~>(*)~((*)~)
#tag exit,name {%1} {%2}

But there is no "reaction" on the mapper (it wont follow me, or update...)


It's frustrating :(
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Dumas
Enchanter


Joined: 11 Feb 2003
Posts: 511
Location: USA

PostPosted: Fri Mar 19, 2010 10:36 pm   
 
Is the configurator looking for the correct prompt?
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Rahab
Wizard


Joined: 22 Mar 2007
Posts: 2320

PostPosted: Mon Mar 22, 2010 5:49 pm   
 
Is that prompt trigger set to trigger on prompt instead of trigger on newline? Also, did you reconfigure after making the trigger?
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