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daemoan.vermillious
Apprentice


Joined: 28 Feb 2009
Posts: 135
Location: Chico, Ca

PostPosted: Sat Nov 14, 2009 5:45 pm   

Rollin Dirty with the Status Window
 
Alright, How Yall Doing Today,

I dreamt scripting last night, and woke up with this....

Can We Run all output commands thru the status window and and remove em as they leave to the mud, so you could see where you are in your spam?

Something like A Simplified Script Debugger with some real time update?
off the prompt or something....


So Out from client thru status window and out to mud
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daemoan.vermillious
Apprentice


Joined: 28 Feb 2009
Posts: 135
Location: Chico, Ca

PostPosted: Sat Nov 14, 2009 7:14 pm   
 
-UpdateQuestion-

Why is it that a geniric buffer cant be made inside of the cmud? useing anothter window?
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MattLofton
GURU


Joined: 23 Dec 2000
Posts: 4834
Location: USA

PostPosted: Sat Nov 14, 2009 7:28 pm   
 
What's making you think you can't? Technically speaking, a buffer is just a variable that you regularly insert and remove values from, so all you need is a variable, a way to fill it with stuff, and a way to take stuff out of it.

The exact shape of your command buffer is essentially going to be as dependant on you and your game as a bot will be, so unless you want to discuss things purely in the abstract you're going to have to provide some example messaging and explanations.
_________________
EDIT: I didn't like my old signature
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daemoan.vermillious
Apprentice


Joined: 28 Feb 2009
Posts: 135
Location: Chico, Ca

PostPosted: Sat Nov 14, 2009 8:01 pm   
 
so hmmm

#addvar Buffer charge
#addvar Buffer Sleep

example:
You charge a dog.

Value-
(Remove charge "value 1" send new "value 1")

sleep
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