Register to post in forums, or Log in to your existing account
 

Play RetroMUD
Post new topic  Reply to topic     Home » Forums » CMUD General Discussion
daemoan.vermillious
Apprentice


Joined: 28 Feb 2009
Posts: 135
Location: Chico, Ca

PostPosted: Sat Nov 14, 2009 6:52 am   

Cancel all
 
To Cancel all Commands Sent To The But Not Yet Recieved, which lag over time to time on relog?
you can #abort? to cancel all commands left in the buffer? so liek onreconnect I can add #abort? to clear all command spammed over on the reconenct?
it happens right you gotta do soemthing about it?
Reply with quote
MattLofton
GURU


Joined: 23 Dec 2000
Posts: 4834
Location: USA

PostPosted: Sat Nov 14, 2009 6:30 pm   
 
CMud has no command buffer. If commands are sent, anything you can do is found within the game itself so you are better off asking on your game forums.

#ABORT only affects things like loops, triggers, aliases, and other cmud commands/functions.
_________________
EDIT: I didn't like my old signature
Reply with quote
Display posts from previous:   
Post new topic   Reply to topic     Home » Forums » CMUD General Discussion All times are GMT
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum

© 2009 Zugg Software. Hosted by Wolfpaw.net