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cazador
Apprentice


Joined: 08 Dec 2005
Posts: 108

PostPosted: Sun Dec 07, 2008 2:51 am   

[bug] %pref(MapFile) points to an invalid location
 
When I do #show %pref(MapFile) it points to C:\Documents and Settings\elash1\My Documents\My Games\CMUD\Aardwolf\Aardwolf.mdb
but the correct location for my MapFile is
c:\users\eddie\My Documents\My Games\CMUD\Aardwolf\Aardwolf.mdb

I copy the My Games\CMUD directory back and forth between 2 machines, and the other machine uses the reported path. CMUD should report the correct path on the machine that it is using, regardless on which machine the .mdb file was initially created on. One thing to note, is that CMUD does load up the correct .mdb file on both machines. This bug causes issues with Vijilante's toolbox
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Zugg
MASTER


Joined: 25 Sep 2000
Posts: 23379
Location: Colorado, USA

PostPosted: Mon Dec 08, 2008 6:09 pm   
 
The 2.37 version of CMUD stores the absolute path of the map file, and the only way to change it is using the File/Open command in the mapper window to open a different file path. The new 3.02 mapper properly handles this and only stores the relative map file path (relative to your character folder), and actually no longer uses the %pref(MapFile) option but uses a new Map Object to declare the location of the map database. So this is already resolved in the latest beta.
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