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chamenas
Wizard


Joined: 26 Mar 2008
Posts: 1547

PostPosted: Thu Sep 11, 2008 6:12 pm   

Suggestion: Alternate Port
 
It would be nice if we could put a backup or alternate port for our connections. I know that my game has another port or two if the first one doesn't work or is blocked by wherever you are. But, laptops are often transported so that sometimes one port will work in one place, but will be blocked in another, thus the very same session might need two different possibilities. How the alternate port is called could range from user specification of number of times, or the user clicking on a "try alternate port" button when it fails to connect.
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Zugg
MASTER


Joined: 25 Sep 2000
Posts: 23379
Location: Colorado, USA

PostPosted: Thu Sep 11, 2008 6:38 pm   
 
Since that's not actually a very common feature, I'd suggest that you just make two session icons, one for each port, and just have them share the same directory and package file name. Then if one doesn't connect you just use the other session icon. The way host/port information is stored for the sessions doesn't lend itself to adding an alternate port, and trying to reconnect to a different port is really the exact same internal process as just selecting a different session icon.
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chamenas
Wizard


Joined: 26 Mar 2008
Posts: 1547

PostPosted: Thu Sep 11, 2008 9:27 pm   
 
Alright, I wasn't sure if I could link two sessions to one package, but I'm already thinking I may know how to do it.
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Zugg
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Joined: 25 Sep 2000
Posts: 23379
Location: Colorado, USA

PostPosted: Thu Sep 11, 2008 10:42 pm   
 
Yep, it should work fine as long as you don't open both sessions at the same time.
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