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Crazytom
Newbie


Joined: 03 Sep 2008
Posts: 1

PostPosted: Wed Sep 03, 2008 4:53 pm   

7.21 automapper issues
 
The Zmud mapper keeps overlaying, doubling up, and placing phantom exits in rooms. This is an example of one room description that my mud would give me.

****** start room description******
On a sweeping plain
A large city looms immediately south of here, a gateway in stands open just to
the east. For as far as you can see to the north lie open, rolling plains.
Gentle breezes create a wave-like affect rippling through the lush grass. A
clean, fresh scent drives away the familiar city smells that emanate from the
teaming city.
You are standing amid knee-high grass.
Obvious exits:
North - On a sweeping plain
East - On a sweeping plain
West - On a sweeping plain
A huge vulture with a blood smeared beak waddles lazily away from you.

****** End Room Description ******

if any of you experienced users out there can help I would appreciate it, I've spend three or four hours just trying to experiement, and setting up the exit line phrase to "Obvious exits:" but so far nothing has helped.

Thanks for reading, and thanks in advance for any help provided
C.T.
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Vijilante
SubAdmin


Joined: 18 Nov 2001
Posts: 5182

PostPosted: Wed Sep 03, 2008 7:44 pm   
 
Manually configure it.
Exit line contains key, "Obvious exits:"
Multi line exits or exits use entire paragraph (I forget what it is called) checked
Exit Paragraph 1
Roomname para 0
Roomname line 0
Roomdesc para 0
Roomdesc line 1

Anything else the configuration wizard set should be right.

The line "You are standing amid knee-high grass." might still cause trouble, and should probably be #NOMAPped with a trigger.
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