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Crazytom Newbie
Joined: 03 Sep 2008 Posts: 1
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Posted: Wed Sep 03, 2008 4:53 pm
7.21 automapper issues |
The Zmud mapper keeps overlaying, doubling up, and placing phantom exits in rooms. This is an example of one room description that my mud would give me.
****** start room description******
On a sweeping plain
A large city looms immediately south of here, a gateway in stands open just to
the east. For as far as you can see to the north lie open, rolling plains.
Gentle breezes create a wave-like affect rippling through the lush grass. A
clean, fresh scent drives away the familiar city smells that emanate from the
teaming city.
You are standing amid knee-high grass.
Obvious exits:
North - On a sweeping plain
East - On a sweeping plain
West - On a sweeping plain
A huge vulture with a blood smeared beak waddles lazily away from you.
****** End Room Description ******
if any of you experienced users out there can help I would appreciate it, I've spend three or four hours just trying to experiement, and setting up the exit line phrase to "Obvious exits:" but so far nothing has helped.
Thanks for reading, and thanks in advance for any help provided
C.T. |
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Vijilante SubAdmin
Joined: 18 Nov 2001 Posts: 5182
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Posted: Wed Sep 03, 2008 7:44 pm |
Manually configure it.
Exit line contains key, "Obvious exits:"
Multi line exits or exits use entire paragraph (I forget what it is called) checked
Exit Paragraph 1
Roomname para 0
Roomname line 0
Roomdesc para 0
Roomdesc line 1
Anything else the configuration wizard set should be right.
The line "You are standing amid knee-high grass." might still cause trouble, and should probably be #NOMAPped with a trigger. |
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