Tech GURU
Joined: 18 Oct 2000 Posts: 2733 Location: Atlanta, USA
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Posted: Fri Aug 15, 2008 6:04 pm |
No but you may be able simulate this functionality.
Create one (or more) room(s) to set all your portals to. Assign the cost of the #PORTAL command by setting the room cost. You can use the UI or %roomcost () to do this.
Then using the %roomportal command set up portal exit to the room you wanted to teleport too. This par is needed if you plan to use speedwalking.
If not if you just want to get there with you're map updated you can have a Room Trigger defined that will look at you're last command using %lastcom1, (which would be what ever portal command you typed), the #TELEPORT to the corresponding room.
It's mostly off the top of my head, but should be workable idea. |
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