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The1nk Newbie
Joined: 09 Jun 2008 Posts: 5 Location: Blenheim, NJ
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Posted: Fri Jun 27, 2008 5:57 am
Multi-Line trigger thingie? help please? :-P |
Hey, I'm playing on a mud where mobs can be flying or standing, and if they're flying, it notes it on the level beneath, ie:
A Light Elemental glows brightly here.
* he is flying around here!
A Shadow Elemental fades into the darkness here.
* she is flying around here!
A Light Elemental glows brightly here.
A Light Elemental glows brightly here.
Generally, I have it do "Kill elemental" upon seeing the first elemental. And if the bugger's flying, it'll tell me "You must be flying if you want to kill them." and on that trigger, I have it fly and attack again. Which isn't exactly efficient. The mobs move frequently, and it gets caught up when I fly and try to attack - but they left. :-P
Anyone have any idea on how to get it to capture the fact that there's an elemental, and capture that they're flying? O.o
Thanks a mil :) |
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chamenas Wizard
Joined: 26 Mar 2008 Posts: 1547
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Posted: Fri Jun 27, 2008 1:29 pm |
#trigger {A %w elemental glows brightly here.} { }
#cond {* (he|she) is flying around here.} {cast fly}
? |
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Toxic Adept
Joined: 27 May 2008 Posts: 299
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Posted: Fri Jun 27, 2008 1:57 pm |
#trigger {^A %w Elemental glows brightly here.} { }
#cond {{^(*) *$|^$}} {#IF (%1 = "*") {cast fly;kill elemental} {kill elemental}} {within|param=1}
That is probably a very convoluted way of doing it, but it should work... Untested tho. |
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