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Asilient_1
Apprentice


Joined: 26 Apr 2007
Posts: 113

PostPosted: Mon Nov 05, 2007 2:49 pm   

[2.10] Prompts firing late/erratically.
 
Quote:
H:3115 M:3117 E:15400 W:17351 B:100% [csdb eb]<14:35:04:344> H+474(15.12%)
Mirrfa springs forwards and mauls your right leg.
H:2641 M:3117 E:15400 W:17351 B:100% [csdb eb]<14:35:05:437> H-20(-0.64%)
You may drink another health or mana elixir.
H:2641 M:3117 E:15385 W:17351 B:100% [csdb eb]<14:35:06:641> H-474(-15.12%) sip health

The elixir heals and soothes you.
H:3135 M:3117 E:15385 W:17351 B:100% [csdb eb]<14:35:07:906> --- Sipped speed ---

Mirrfa springs forwards and mauls your right leg.
H:2661 M:3117 E:15400 W:17351 B:100% [csdb eb]<14:35:08:891> H+494(15.76%)
You bleed 1 health.
H:2660 M:3117 E:15400 W:17351 B:100% [csdb eb]<14:35:09:844> H-474(-15.12%)
You may drink another health or mana elixir.
H:2660 M:3117 E:15400 W:17351 B:100% [csdb eb]<14:35:12:62> H-1(-0.03%) sip health

The elixir heals and soothes you.
H:3135 M:3117 E:15400 W:17351 B:100% [csdb eb]<14:35:13:203> --- Sipped speed ---

Mirrfa springs forwards and mauls your right leg.
Your right leg breaks from all the damage.

parrycheck
H:2661 M:3117 E:15400 W:17351 B:100% [csdb eb]<14:35:13:281> H+475(15.15%)
Come now, you don't really mean that.
H:2661 M:3117 E:15400 W:17351 B:100% [csdb eb]<14:35:13:484> H-474(-15.12%)
You bleed 20 health.
H:2641 M:3117 E:15400 W:17351 B:100% [csdb eb]<14:35:15:359>
Mirrfa springs forwards and mauls your right leg.
H:2167 M:3117 E:15400 W:17351 B:100% [csdb eb]<14:35:16:172> H-20(-0.64%)
You may drink another health or mana elixir.
H:2511 M:3117 E:15400 W:17351 B:100% [csdb eb]<14:35:17:203> H-474(-15.12%) sip health

The elixir heals and soothes you.
H:3113 M:3117 E:15400 W:17351 B:100% [csdb eb]<14:35:17:969> H+344(10.97%) --- Sipped speed ---

Mirrfa springs forwards and mauls your right leg.

H:2639 M:3117 E:15400 W:17351 B:100% [csdb eb]<14:35:20:266> H+602(19.20%)
You bleed 20 health.
H:2619 M:3117 E:15400 W:17351 B:100% [csdb eb]<14:35:21:16> H-474(-15.12%)
You may drink another health or mana elixir.
H:2619 M:3117 E:15400 W:17351 B:100% [csdb eb]<14:35:22:547> H-20(-0.64%) sip health

The elixir heals and soothes you.
H:3135 M:3117 E:15400 W:17351 B:100% [csdb eb]<14:35:23:719> --- Sipped speed ---

Mirrfa tilts her head curiously.
H:3135 M:3117 E:15400 W:17351 B:100% [csdb eb]<14:35:24:62> H+516(16.46%)
You bleed 9 health.
H:3126 M:3117 E:15385 W:17351 B:100% [csdb eb]<14:35:26:359>
You may drink another health or mana elixir.
H:3135 M:3117 E:15400 W:17351 B:100% [csdb eb]<14:35:27:672> H-9(-0.29%) hm

You put your hands on your hips and go "Hmmm!"
H:3135 M:3117 E:15400 W:17351 B:100% [csdb eb]<14:35:32:922> H+9(0.29%)


The script is supposed to stick the difference between the new prompt and the last prompt received on the end of the prompt. As above shows, it shows the difference on the following prompt.

Code:
#SAYP %ansi( white)%time( ~< hh:nn:ss:zz ~>) %if( @curhealth > @lasthealth, %ansi( high, green)H+@healthdiff~(%format(2,%eval((@healthdiff*100.0)/@maxhealth))~%~))%if( @curhealth < @lasthealth, %ansi( high, red)H@healthdiff~(%format(2,%eval((@healthdiff*100.0)/@maxhealth))~%~))%if( @curmana > @lastmana, %ansi( high, blue)M+@manadiff~(%format(2,%eval((@manadiff*100.0)/@maxmana))~%~)) %if( @curmana < @lastmana, %ansi( blue)M@manadiff~(%format(2,%eval((@manadiff*100.0)/@maxmana))~%~))


For reference.

EDIT: On reflection, I'm not sure -why- this is happening.
Quote:

The elixir heals and soothes you.
H:3135 M:3117 E:15400 W:17351 B:100% [csdb eb]<14:35:23:719> --- Sipped speed ---


Would be a multistate trigger of mine firing. (One that isn't supposed to work in that case if I had my way.) However, that trigger is firing as it's supposed to, it's just the above script for whatever reason.
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oldguy2
Wizard


Joined: 17 Jun 2006
Posts: 1201

PostPosted: Mon Nov 05, 2007 2:55 pm   
 
That didn't lock you up? haha It would have me.

By the way, you might want to change your little notification notice there that displays sipping speed instead of sipping health.
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Asilient_1
Apprentice


Joined: 26 Apr 2007
Posts: 113

PostPosted: Mon Nov 05, 2007 2:56 pm   
 
Well, as I said, it's not -intended- to work like that. I've yet to work out a work around for that. :P

As far as locking up goes, I'm not certain what you mean?
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oldguy2
Wizard


Joined: 17 Jun 2006
Posts: 1201

PostPosted: Mon Nov 05, 2007 3:00 pm   
 
Was making reference to the [2.10]Slowww thread. http://forums.zuggsoft.com/forums/viewtopic.php?t=28719&start=25
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Asilient_1
Apprentice


Joined: 26 Apr 2007
Posts: 113

PostPosted: Mon Nov 05, 2007 3:03 pm   
 
Oh, no. It probably would lock me up if I had more than that going coming in, though. (Fortunately maul is slow and we were only testing.)
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