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DanteX
Apprentice


Joined: 13 Aug 2007
Posts: 166

PostPosted: Sun Aug 26, 2007 9:17 pm   

[2.01] #PICK is broken
 
The #PICK command seems to be broken.

This piece of code did work in 1.34

Code:
#PICK {p:"Spellup self Setup"} {o:1} {"Add a spell":addspell} {Add a trained spell:addcheckspell} {Add all trained spells:checkspell} {Remove a spell:remspell} {List current spells:listspell} {Move a spell:movespell} {---------------------------------:setspell} {Clear spell list:clearspell} {Save a spell list:savespell} {Load a spell list:loadspell} {Delete a spell list:delspell} {---------------------------------:setspell} {Spellup self options:optionspell}


But doens't now.

D
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Fang Xianfu
GURU


Joined: 26 Jan 2004
Posts: 5155
Location: United Kingdom

PostPosted: Sun Aug 26, 2007 9:24 pm   
 
Confirmed - even simple examples like

#pick {something:lol} {something2:lol2}

are broken.
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Zugg
MASTER


Joined: 25 Sep 2000
Posts: 23379
Location: Colorado, USA

PostPosted: Mon Aug 27, 2007 6:49 pm   
 
Confirmed and added to bug list. The new parser got stricter about the windowname:text syntax, and I forgot about those kludgy old commands like #PICK. #YESNO probably has trouble too.
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DanteX
Apprentice


Joined: 13 Aug 2007
Posts: 166

PostPosted: Mon Aug 27, 2007 7:08 pm   
 
Yes, #YESNO doesn't work either. That I know from this:

Code:
#YESNO {p:"Tex's Spellup Wizard      v"@spellup_version} {Setup spells for self:setspell} {Setup spells for others:setspell_others} {Help:helpspell} {Cancel:#SAY %ansi( bright, red)Spell Setup Cancelled.}
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