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NeverNor Novice
Joined: 18 Nov 2006 Posts: 32
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Posted: Mon Jun 25, 2007 8:43 pm
Script running over If statement |
Alright it is suppose to put gems in one container and everything else in another, but it is just running over the if statement. This is DragonRealms btw.
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#CLASS {LooseGems}
#VAR LooseGemList {diopside|chain|toes|coat|runestone|runestone|arrowhead|mace|sitting|doors|Bursar|Bourse|basket|Cashiers}
#VAR LooseGemListLoopVar {15} {1}
#VAR LooseGemActual {casket|coffer|chest|strongbox|caddy|crate|skippet|trunk|box|jasper|diopside|bloodstone|topaz|quartz|crystal}
#VAR iLooseGemActual {10} {}
#TRIGGER {You also see (*)} {
#VAR LooseGemList {%1}
#VAR LooseGemListLoopVar 1
#VAR LooseGemList %replace( @LooseGemList, ", and", "|")
#VAR LooseGemList %replace( @LooseGemList, ", ", "|")
#VAR LooseGemList %replace( @LooseGemList, ".", "")
#LOOP %numitems( @LooseGemList) {
#VAR LooseGemList %replaceitem( %word( %item( @LooseGemList, @LooseGemListLoopVar), %numwords( %item( @LooseGemList, @LooseGemListLoopVar))), @LooseGemListLoopVar, @LooseGemList)
#ADD LooseGemListLoopVar (+1)
}
#FORALL @LooseGemList {#IF (%ismember( %i, @LooseGemActual)) {#VAR iLooseGemActual %additem( %ismember( %i, @LooseGemActual), @iLooseGemActual)} {}}
#ECHO {RemoveLoseItems}
}
#TRIGGER {RemoveLoseItems} {#IF (@iLooseGemActual) {
#ECHO {%item( @iLooseGemActual, 1)}
#IF (%item( @iLooseGemActual, 1) <= 9) {stow %item( @LooseGemActual, %item( @iLooseGemActual, 1)) in my bag} {stow %item( @LooseGemActual, %item( @iLooseGemActual, 1)) in my back}
} {#ECHO {NoMoreLooseGems}}}
#TRIGGER {You put your %item( @LooseGemActual, %item( @iLooseGemActual, 1)) in your * } {
#VAR iLooseGemActual %delitem( %item( @iLooseGemActual, 1), @iLooseGemActual)
#ECHO {RemoveLoseItems}
}
#TRIGGER {test} {#VAR iLooseGemActual %delitem( %item( @iLooseGemActual, 1), @iLooseGemActual)}
#CLASS 0
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ShadowsPirate Beginner
Joined: 15 Jun 2007 Posts: 17
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Posted: Mon Jun 25, 2007 9:38 pm |
At the middle of the bottom, you have this line.
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#TRIGGER {RemoveLoseItems} {#IF (@iLooseGemActual) { |
I could be mistaken, but should "RemoveloseItems" be "RemovelooseItems"? Maybe just a typo? |
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NeverNor Novice
Joined: 18 Nov 2006 Posts: 32
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Posted: Mon Jun 25, 2007 10:32 pm |
yeah it is a typo, but it is a universal typo, meaning it it is misspelled globally, so it has no effect. Thanks, though.
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