Register to post in forums, or Log in to your existing account
 

Play RetroMUD
Post new topic  Reply to topic     Home » Forums » zMUD General Discussion
Dyna
Newbie


Joined: 22 Feb 2007
Posts: 7

PostPosted: Sun Mar 11, 2007 6:12 am   

Overriding commands on the stack
 
Say I'm in the middle of executing a long combo and all of the commands are being at sent at one time but suddenly something comes up (ie: another player pops in and attacks me) is there a command that will let me cancel all the commands on the stack and place a higher priority on something like flee?
Reply with quote
nexela
Wizard


Joined: 15 Jan 2002
Posts: 1644
Location: USA

PostPosted: Sun Mar 11, 2007 1:18 pm   
 
Zmud sends all commands to your mud as soon as they are entered unless you have written some sort of queuing or event type system for zmud. Ask on your mud if there is a way to clear your command buffer (on my mud "clear" will erase all commands sent to the mud that havn't executed)
_________________
Zmud Support Library
Zmud Knowledge Base
Reply with quote
Display posts from previous:   
Post new topic   Reply to topic     Home » Forums » zMUD General Discussion All times are GMT
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum

© 2009 Zugg Software. Hosted by Wolfpaw.net