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BlackSmith
Apprentice


Joined: 08 Dec 2002
Posts: 152

PostPosted: Mon Feb 05, 2007 8:57 pm   

bugging alias
 
i have this big alias that works othervise nice but in cmud it adds a "1" after the stuff it really should send to mud.
Any toughts?
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Fang Xianfu
GURU


Joined: 26 Jan 2004
Posts: 5155
Location: United Kingdom

PostPosted: Mon Feb 05, 2007 9:13 pm   
 
The Auto Append option is on. It's next to the priority box. Turn it off.

It's enabled for imported zMUD aliases by default, but if they're more complicated than "#alias k {kill}" it can cause problems. It's only meant for simple emulation.
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BlackSmith
Apprentice


Joined: 08 Dec 2002
Posts: 152

PostPosted: Mon Feb 05, 2007 9:49 pm   
 
Excellent. Thanks.
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BatMUD Best MMORPG around since 1990 telnet://bat.org:23
~ Magic & Mind beats Chrome & Meat anytime ~
Pattern(s) in PERL. Using Cmud 1.34/2.09 & BatClient.
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Zugg
MASTER


Joined: 25 Sep 2000
Posts: 23379
Location: Colorado, USA

PostPosted: Mon Feb 05, 2007 10:58 pm   
 
And the fact that it adds a "1" is also actually a bug that's on the bug list :)
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wedrifid
Beginner


Joined: 10 Dec 2006
Posts: 15

PostPosted: Wed Feb 07, 2007 8:30 am   
 
Zugg wrote:
And the fact that it adds a "1" is also actually a bug that's on the bug list :)
Where is this mysterious bug list that I hear so much about?
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Fang Xianfu
GURU


Joined: 26 Jan 2004
Posts: 5155
Location: United Kingdom

PostPosted: Wed Feb 07, 2007 9:53 am   
 
It's not on the web, it's presumably in some kind of bug-tracking software that Zugg has. And the hassle of syncing the list he has with a list on the site is presumably too high to warrant spending time on that rather than on CMUD.
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