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avguste
Beginner


Joined: 02 Feb 2007
Posts: 22

PostPosted: Fri Feb 02, 2007 1:32 am   

AutoMap problem
 
Hello
I just purchased the Zmud(with CMud).I am trying to get the automap to work for Carrion Fields and Imperian,however I am not able to.
Anyone could provide me with a step by step how to?
Thanks
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Tech
GURU


Joined: 18 Oct 2000
Posts: 2733
Location: Atlanta, USA

PostPosted: Fri Feb 02, 2007 2:23 am   
 
Can you give a more specific description of the problem you're having. This link should be good starting point. http://forums.zuggsoft.com/modules/mx_kb/kb.php?page=3&mode=doc&k=36
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avguste
Beginner


Joined: 02 Feb 2007
Posts: 22

PostPosted: Sun Feb 04, 2007 1:33 am   
 
I followed the directions of the thread,but it seems it is not working.
It is all set up,but after the setup,when I start moving the map is not following.I have to reconfigure to get the map to show where I am
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Fang Xianfu
GURU


Joined: 26 Jan 2004
Posts: 5155
Location: United Kingdom

PostPosted: Sun Feb 04, 2007 1:58 am   
 
Did the autoconfig detect the right parts of the MUD output as room name, desc and exits? You'll want to not use desc for Imperian too because that changes.

EDIT: And if you find a post by Larkin, he has a working config file for Achaea on the site in his sig. Should work for Imperian too.
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avguste
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Joined: 02 Feb 2007
Posts: 22

PostPosted: Sun Feb 04, 2007 4:32 am   
 
The auto detected all info.
How about Carrion Fields?
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mikeC130
Apprentice


Joined: 03 Jul 2006
Posts: 108

PostPosted: Sun Feb 04, 2007 4:01 pm   
 
Not sure about Carrion Fields, however, Imperian is a serious pain to get to work with the mapper. I've put together a few triggers that help out most of the time, but there are still idiosyncrasies, and the occasional room that the mapper just will not recognize.

I'd post my mapping triggers to the library, but for some reason I can't figure out how to manage that trick. If anyone can tell me how to do that, I'd happily post it.

Mike W.
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avguste
Beginner


Joined: 02 Feb 2007
Posts: 22

PostPosted: Sun Feb 04, 2007 5:40 pm   
 
so I am guessing have to do it manually?
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Fang Xianfu
GURU


Joined: 26 Jan 2004
Posts: 5155
Location: United Kingdom

PostPosted: Sun Feb 04, 2007 5:52 pm   
 
Well, I use a multistate trigger for Imperian that works on the line colour - because nothing else uses the browny yellow of the room names, it'll only ever pick those up. It then uses the #tag command to tell the mapper which bit is which, and then I can autoconfig it and it works.

You say that the autoconfig worked - unless you're not in edit mode when you're creating the map, or you're not in follow mode when you're trying to walk around, then the autoconfig can't have worked properly. Do it again and check that it really is flagging the right parts as room name and exits (and desc if it's static). It'll also help if you go into the mapper options and enter a prompt trigger so it can detect that too.
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