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Michael Nelson Novice
Joined: 03 Oct 2005 Posts: 36
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Posted: Sat Jan 20, 2007 2:45 am
roomscript crash bug zmud/cmud |
Roomscript
#TRIGGER {roomname} {#TELE currentroomvnum} causes freeze/crash
probably crashes if anything causes teleport to current room doesn't necassarily have to be roomname I am assuming. |
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MattLofton GURU
Joined: 23 Dec 2000 Posts: 4834 Location: USA
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Posted: Sat Jan 20, 2007 3:35 am |
Have you tried this outside of the roomscript? I can't get the mapper or the trigger to cause CMud to crash and burn, so more likely it's specific to the room script functionality (and thus not going to get touched until the mapper is rewritten) or you have corruption in the map.
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_________________ EDIT: I didn't like my old signature |
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