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delron Newbie
Joined: 11 Jan 2007 Posts: 1
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Posted: Thu Jan 11, 2007 12:53 pm
Trigger help |
Hi,
I've just started using cMud and want to use it to talk to a LambdaMOO style system. I'm getting nowhere fast with triggers etc. I want to be able to edit the MOO verbs and properties locally inside cMud. I've got a trigger which when it see the verb being dumped by the MOO captures it to another window so that I can edit it. I want to be able to send it back to the MOO when I've finished editing but can't seem to get this to work. I'm probably doing something stupid. Can anyone help?
It captures the text to the cMUD editor, but when I try to send it back to the MOO, something in cMUD tries parsing what's in the editor. How can I send it back exactly as it is?
Thanks
-Bob
snip, snip, snip.................here's the code:
#TRIGGER string:
#~$# name: &verbName upload: &uploadCmd
#TRIGGER script:
#SAY Downloading...
#C+
#TRIGGER {.$} {#C-} |
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Fang Xianfu GURU
Joined: 26 Jan 2004 Posts: 5155 Location: United Kingdom
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Posted: Thu Jan 11, 2007 2:24 pm |
The editor does parse what it tries to send... that's kinda the point ^_^
You can turn it off, though, on the tools menu of the editor window - just click Parse there. |
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