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shalimar GURU
Joined: 04 Aug 2002 Posts: 4691 Location: Pensacola, FL, USA
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Posted: Wed Dec 06, 2006 8:08 pm
[1.19] #SUB <send> |
I have been trouble with a script that used to work fine for me in zMUD, but now it just throws up and crashes.
#TR {%q({@crafts})%q} {#CW orange;#SUB {<send "crafts %1">%1</send>}}
When this is done several times on one line, the output becomes garbeled, so much so that the word orange gets put into the output.
Normal output:
Code: |
You currently have crafts in the following areas:
woodcraft siegecraft general
butchering unskilled recreation
athletics fletching foraging
herbalism hunting timberwright
weaponcraft |
All of these crafts are the content of @crafts btw
Output with the trigger:
Code: |
You currently have crafts in the following areas:
woodcraft orange
#SUB {<send "crafts %1">%1</send>} general butchering unskilled recreation
athletics orange
#SUB {<send "crafts %1">%1</send>} foraging herbalism hunting timberwright
weaponcraft
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_________________ Discord: Shalimarwildcat |
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Fang Xianfu GURU
Joined: 26 Jan 2004 Posts: 5155 Location: United Kingdom
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Posted: Wed Dec 06, 2006 8:13 pm |
You'll want to quote the "" quotes in the <send> tag, giving you <send ~"crafts %1~"> because otherwise CMUD will parse them out (and, I think, not expand %1). If that doesn't fix it, it could be the ({@crafts}) part, though I doubt that.
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shalimar GURU
Joined: 04 Aug 2002 Posts: 4691 Location: Pensacola, FL, USA
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Posted: Wed Dec 06, 2006 8:51 pm |
Well, that made the send part work at least.. so i can in fact click on them and get what i want done.
However, multiple SUB's firing on one line still garbles the output:
Code: |
You currently have crafts in the following areas:
woodcraft orange
#SUB {<send "crafts %1">%1</send>} general butchering unskilled recreation
athletics orange
#SUB {<send "crafts %1">%1</send>} foraging herbalism hunting timberwright
weaponcraft
> UB {<send "crafts %1">%1</send>}#SUB {<send "crafts %1">%1</send>} |
and it doesnt catch every single instance either... the first and third option in the first line worked, the second option was blotted out... however the second line, nothing at all happened, not even the coloring. |
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_________________ Discord: Shalimarwildcat |
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TonDiening GURU
Joined: 26 Jul 2001 Posts: 1958 Location: Canada
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Posted: Wed Dec 06, 2006 9:21 pm |
I know there are odd reparsing issues with that I've never figured out.
Usually I make a trigger per case so there isn't multiple firings. |
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slicertool Magician
Joined: 09 Oct 2003 Posts: 459 Location: USA
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Posted: Wed Dec 06, 2006 9:23 pm |
Change the double quotes to single quotes.
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Fang Xianfu GURU
Joined: 26 Jan 2004 Posts: 5155 Location: United Kingdom
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Posted: Wed Dec 06, 2006 9:27 pm |
You don't actually need to do that if you quote them out, slicer - or does that fix the reparsing issue too, strangely?
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shalimar GURU
Joined: 04 Aug 2002 Posts: 4691 Location: Pensacola, FL, USA
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Posted: Wed Dec 06, 2006 9:50 pm |
While ' does make it so you do not need to ~ the "s, it doesnt keep the output from being garbled.
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_________________ Discord: Shalimarwildcat |
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shalimar GURU
Joined: 04 Aug 2002 Posts: 4691 Location: Pensacola, FL, USA
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Posted: Wed Dec 06, 2006 9:56 pm |
You currently have crafts in the following areas:
woodcraft orange
#SUB {<send 'crafts %1'>%1</send>} general butchering unskilled recreation
athletics orange
#SUB {<send 'crafts %1'>%1</send>} foraging herbalism hunting timberwright
weaponcraft
> UB {<send 'crafts %1'>%1</send>}#SUB {<send 'crafts %1'>%1</send>}
This is how the coloring looks in the garbeledness, green is default, the cyan is done by the mud, and the orange is done by CMUD.
Also, as shown here, the even numbered lines are concatinated to the odd numbered lines, i see no reason for this as the 1 other trigger for this mud is for coloring.
PS the spacing is off cause you cant color stuff meant to be seen as code |
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_________________ Discord: Shalimarwildcat |
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shalimar GURU
Joined: 04 Aug 2002 Posts: 4691 Location: Pensacola, FL, USA
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Posted: Wed Dec 06, 2006 10:30 pm |
I stripped out the two %q i was using (to force word boundries) and that helped some... if the word only appears once on a line.
If it shows up a few times however, it gets confused and garbles stuff up.
Accidently i entered the command into the mud several times (only 3-4) and it confused the system so bad that it went unresponsive. But during the time it took to type this (a minute or so) CMUD finally caught up and it had spat out over 300 lines worth of garbled output, along the lines of:
Code: |
{<send 'crafts %1'>%1</send>}SUB {<send 'crafts %1'>%1</send>}SUB {<send 'crafts %1'>%1</send>}SUB {<send 'crafts %1'>%1</send>}SUB {<send 'crafts %1'>%1</send>}SUB {<send 'crafts %1'>%1</send>}SUB {<send 'crafts %1'>%1</send>}SUB {<send 'crafts %1'>%1</send>}SUB {<send 'crafts %1'>%1</send>}SUB {<send 'crafts %1'>%1</send>}ange#orange#orange#orange#orange#orange#orange#orange#orange#orange#orange
#SUB {<send 'crafts %1'>%1</send>}SUB {<send 'crafts %1'>%1</send>}SUB {<send 'crafts %1'>%1</send>}SUB {<send 'crafts %1'>%1</send>}SUB {<send 'crafts %1'>%1</send>}SUB {<send 'crafts %1'>%1</send>}SUB {<send 'crafts %1'>%1</send>}SUB {<send 'crafts %1'>%1</send>}SUB {<send 'crafts %1'>%1</send>}SUB {<send 'crafts %1'>%1</send>}SUB {<send 'crafts %1'>%1</send>}ange#orange#orange#orange#orange#orange#orange#orange#orange
#SUB {<send 'crafts %1'>%1</send>}SUB {<send 'crafts %1'>%1</send>}SUB {<send 'crafts %1'>%1</send>}SUB {<send 'crafts %1'>%1</send>}SUB {<send 'crafts %1'>%1</send>}SUB {<send 'crafts %1'>%1</send>}SUB {<send 'crafts %1'>%1</send>}SUB {<send 'crafts %1'>%1</send>}SUB {<send 'crafts %1'>%1</send>}ange#orange#orange#orange#orange#orange#orange
#SUB {<send 'crafts %1'>%1</send>}SUB {<send 'crafts %1'>%1</send>}SUB {<send 'crafts %1'>%1</send>}SUB {<send 'crafts %1'>%1</send>}SUB {<send 'crafts %1'>%1</send>}SUB {<send 'crafts %1'>%1</send>}SUB {<send 'crafts %1'>%1</send>}ange#orange#orange#orange#orange
#SUB {<send 'crafts %1'>%1</send>}SUB {<send 'crafts %1'>%1</send>}SUB {<send 'crafts %1'>%1</send>}SUB {<send 'crafts %1'>%1</send>}SUB {<send 'crafts %1'>%1</send>}ange#orange#orange
#SUB {<send 'crafts %1'>%1</send>}SUB {<send 'crafts %1'>%1</send>}SUB {<send 'crafts %1'>%1</send>}SUB {<send 'crafts %1'>%1</send>} orange
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_________________ Discord: Shalimarwildcat |
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shalimar GURU
Joined: 04 Aug 2002 Posts: 4691 Location: Pensacola, FL, USA
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Posted: Wed Dec 06, 2006 10:57 pm |
I seem to have found a varient that works!
#TRIGGER {({@crafts})} {#SUB {<send 'crafts %1'><color orange>%1</color></send>}}
I guess what it really didnt like was mixing mxp commands with a non-mxp color? Anyway, its working now. |
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_________________ Discord: Shalimarwildcat |
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