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chris-74269
Magician


Joined: 23 Nov 2004
Posts: 364

PostPosted: Tue Nov 04, 2008 2:19 am   

[2.37] Bug with long trigger patterns
 
#tr {This is a really long hpbar that has stuff on the end that i is not the same as this one} {#show fired} {testclass}
#tr {This is a really long hpbar that has stuff on the end that i is not the same as this trigger} {#show fired} {testclass}

go into one trigger and modify it, then click on the other to modify it, you'll get the "this trigger exists" message with only the options to rename it, delete it, cancel.
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charneus
Wizard


Joined: 19 Jun 2005
Posts: 1876
Location: California

PostPosted: Tue Nov 04, 2008 3:01 am   
 
Already has been addressed previously here.

Basically, the triggers only check for the first 64 characters, anything after that, while it'll still fire, is moot. Set IDs to them to override this.

Charneus
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