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Eternal_Dragon
Newbie


Joined: 16 Dec 2004
Posts: 1

PostPosted: Thu Dec 16, 2004 1:50 am   

Possible Features in Upcoming Versions
 
I would like to see the ability to set multiple independant timers and especially I would like to see the ability to set the action that fires with a command instead of only a dropdown menu.
I know the timer is intended to measure ticks, but I play on a mud with no ticks, just constant regens.
So I use the timer for other funtions in scripting and such. It would be handy to be able to use more then one and to name them.

Perhaps this feature is already availible..... I learn more about zmud everytime I write a script - and after 4 years as a registered user..
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Daniel Parsley
I'm mostly unqualified to speak.
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Vorax
Apprentice


Joined: 29 Jun 2001
Posts: 198
Location: USA

PostPosted: Thu Dec 16, 2004 2:00 am   
 
You should look up #ALARM in the help file. With it you can do what it is you're wanting the tick timer to do.
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Ryuichi
Beginner


Joined: 26 Oct 2004
Posts: 19

PostPosted: Tue Feb 01, 2005 9:21 pm   
 
It really would be easier if you could set the tick timer more more easily and fire off of it... and multiple ones would be nice, also.
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Ryuichi
Beginner


Joined: 26 Oct 2004
Posts: 19

PostPosted: Tue Feb 01, 2005 9:23 pm   
 
Actually... the tick timer will let you fire on completion. #timer (60) {command}
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Ryuichi
Beginner


Joined: 26 Oct 2004
Posts: 19

PostPosted: Tue Feb 01, 2005 10:23 pm   
 
Doh, I'm a tard. Alright, #alarm (*5) {#echo Hello!} will go off every 5 seconds. Just check out the command reference for alarm. Should set you off in the right track.
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