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  Topic: #if statements
wetahdid

Replies: 2
Views: 6147

PostForum: zMUD General Discussion   Posted: Sat Dec 22, 2001 11:18 am   Subject: #if statements
i want a trigger to check to see if 2 flags are set before executing..

currently im stacking the if commands inside each other.....
i.e.
----
#if (@a) (#noop) (#if (@b) (#noop....ect..
-----
i ...
  Topic: i need a trigger to kill enemys, with catch
wetahdid

Replies: 17
Views: 22447

PostForum: zMUD General Discussion   Posted: Mon Dec 17, 2001 4:41 am   Subject: i need a trigger to kill enemys, with catch
um im stupid..... just realized it is workin

  Topic: i need a trigger to kill enemys, with catch
wetahdid

Replies: 17
Views: 22447

PostForum: zMUD General Discussion   Posted: Mon Dec 17, 2001 4:33 am   Subject: i need a trigger to kill enemys, with catch
problem solved.... it ws my varible...
the varible is storing the string list with "" so the trig was looking for "deer"
or "rabbit" and since the mud doesnt send " ...
  Topic: system clock
wetahdid

Replies: 9
Views: 11803

PostForum: zMUD General Discussion   Posted: Mon Dec 17, 2001 3:32 am   Subject: system clock
can someone fix it so i can view beta forum
(darker?)

  Topic: i need a trigger to kill enemys, with catch
wetahdid

Replies: 17
Views: 22447

PostForum: zMUD General Discussion   Posted: Sun Dec 16, 2001 9:11 am   Subject: i need a trigger to kill enemys, with catch
well maybe not... the ~ check for more than 1 var
(insirt assistance here)
..arg..

  Topic: i need a trigger to kill enemys, with catch
wetahdid

Replies: 17
Views: 22447

PostForum: zMUD General Discussion   Posted: Sun Dec 16, 2001 9:07 am   Subject: i need a trigger to kill enemys, with catch
hehe figured it out... thanks for the help

was the ~'s in the fire command

  Topic: i need a trigger to kill enemys, with catch
wetahdid

Replies: 17
Views: 22447

PostForum: zMUD General Discussion   Posted: Sun Dec 16, 2001 9:01 am   Subject: i need a trigger to kill enemys, with catch
btw i know it wont store 2 of the same var makin the loop command usless but im workin round that all i want it to do is store1 var right now... cause that means it works

  Topic: i need a trigger to kill enemys, with catch
wetahdid

Replies: 17
Views: 22447

PostForum: zMUD General Discussion   Posted: Sun Dec 16, 2001 8:58 am   Subject: i need a trigger to kill enemys, with catch
hmm then why doesnt thi trigger store the sting "deer" in the roommobs varible when i recieve this text from mud

------------
By the Forest's Edge


You are almost in the woods here, ...
  Topic: system clock
wetahdid

Replies: 9
Views: 11803

PostForum: zMUD General Discussion   Posted: Sun Dec 16, 2001 8:29 am   Subject: system clock
it says i dont got access

  Topic: i need a trigger to kill enemys, with catch
wetahdid

Replies: 17
Views: 22447

PostForum: zMUD General Discussion   Posted: Sun Dec 16, 2001 6:34 am   Subject: i need a trigger to kill enemys, with catch
well you still had errors but i got em all
sept i hit a nouther snag...

(heres what i got so far)
-----------------
#VAR NumberWords {"A"|"Two"|"Three"|"Four&q ...
  Topic: system clock
wetahdid

Replies: 9
Views: 11803

PostForum: zMUD General Discussion   Posted: Sun Dec 16, 2001 4:58 am   Subject: system clock
zmud ver 6.23 beta (latest release, case i got the number wrong)

win 98 {ver 4.10.1998}

no it zmud... after bout 3 hours time the SYSTEM (not the little windows clock) clock was off 1 hour and 4 ...
  Topic: Need help with trigger I can't figure out.
wetahdid

Replies: 5
Views: 7664

PostForum: zMUD General Discussion   Posted: Sat Dec 15, 2001 11:24 pm   Subject: Need help with trigger I can't figure out.
heh see my previos post... very similar...


  Topic: Need help with trigger I can't figure out.
wetahdid

Replies: 5
Views: 7664

PostForum: zMUD General Discussion   Posted: Sat Dec 15, 2001 11:13 pm   Subject: Need help with trigger I can't figure out.
hehe they're gunna tell you to read the help files just like me

  Topic: system clock
wetahdid

Replies: 9
Views: 11803

PostForum: zMUD General Discussion   Posted: Sat Dec 15, 2001 11:08 pm   Subject: system clock
heh anybody else notice zmud screwing up their system clock... im finding that after running zmud for a while the time gets really off (talkin hours here).
sure its noy a big deal but would be nice t ...
  Topic: i need a trigger to kill enemys, with catch
wetahdid

Replies: 17
Views: 22447

PostForum: zMUD General Discussion   Posted: Sat Dec 15, 2001 9:45 pm   Subject: i need a trigger to kill enemys, with catch
if you only knew how long id been trying to figure out what was wrong with that....
thanks

  Topic: i need a trigger to kill enemys, with catch
wetahdid

Replies: 17
Views: 22447

PostForum: zMUD General Discussion   Posted: Sat Dec 15, 2001 6:01 pm   Subject: i need a trigger to kill enemys, with catch
im thinkin it has sumptin to do with these |
cause i got every thing else the way the help files say to put em

  Topic: i need a trigger to kill enemys, with catch
wetahdid

Replies: 17
Views: 22447

PostForum: zMUD General Discussion   Posted: Sat Dec 15, 2001 5:55 pm   Subject: i need a trigger to kill enemys, with catch
ok i read the help files.. i understand every command used but im stuck..

#IF (%pos("sleeping here","%2")|%pos("resting here","%2")|%pos("standing here& ...
  Topic: i need a trigger to kill enemys, with catch
wetahdid

Replies: 17
Views: 22447

PostForum: zMUD General Discussion   Posted: Fri Dec 14, 2001 9:26 am   Subject: i need a trigger to kill enemys, with catch
oh yea.. command to attack is
"kill"

  Topic: i need a trigger to kill enemys, with catch
wetahdid

Replies: 17
Views: 22447

PostForum: zMUD General Discussion   Posted: Fri Dec 14, 2001 9:25 am   Subject: i need a trigger to kill enemys, with catch
i need a trigger to kill enemys
(here is 3 example enemys..exactly as the would be if they were all in the same room)
------------------------
Three rabbits quietly munch on the nearby grass.
A s ...
  Topic: databases...
wetahdid

Replies: 0
Views: 3531

PostForum: zMUD General Discussion   Posted: Thu Dec 06, 2001 9:07 pm   Subject: databases...
ok heh.. really new at zmud here..
but here is what id like to do...

i want to store all enemys into a database..
and have zmudd check the database for different flags (i.e. alignment, attack pri ...
 
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