Author |
Message |
Topic: Event to reset values? |
nilse75
Replies: 2
Views: 4550
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Forum: CMUD General Discussion Posted: Mon Dec 20, 2010 8:38 pm Subject: Event to reset values? |
Hi,
Is there any event you can raise or any function you can call to manually reset all the values to their default settings? I am connecting via an external mapper and when I switch chars I often ... |
Topic: Help with trigger, two cases |
nilse75
Replies: 4
Views: 4345
|
Forum: CMUD General Discussion Posted: Tue Dec 07, 2010 3:59 pm Subject: Help with trigger, two cases |
Thanks. I figured it would be best to use regular expressions to solve this. Since I'm really bad at writing them I try to avoid them. Just curious, is it not possible to use * inside {alternative 1|a ... |
Topic: Help with trigger, two cases |
nilse75
Replies: 4
Views: 4345
|
Forum: CMUD General Discussion Posted: Tue Dec 07, 2010 1:12 pm Subject: Help with trigger, two cases |
On the MUD I'm playing you can assign labels to players that can contain any length of letters.
I'm writing a trigger that matches two cases, both with and without labels.
These are the texts that ... |
Topic: Problem with prompt |
nilse75
Replies: 3
Views: 3794
|
Forum: CMUD General Discussion Posted: Tue Nov 23, 2010 6:30 pm Subject: Problem with prompt |
Thanks! Works perfect |
Topic: Problem with prompt |
nilse75
Replies: 3
Views: 3794
|
Forum: CMUD General Discussion Posted: Tue Nov 23, 2010 5:49 pm Subject: Problem with prompt |
I play on a MUD where I sometimes get a prompt like this
You get a longsword.
> You wield longsword in right hand.
Hp: 215/235
> look
You are standing in a small room ...
Sometim ... |
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