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  Topic: Event to reset values?
nilse75

Replies: 2
Views: 4042

PostForum: CMUD General Discussion   Posted: Mon Dec 20, 2010 8:38 pm   Subject: Event to reset values?
Hi,

Is there any event you can raise or any function you can call to manually reset all the values to their default settings? I am connecting via an external mapper and when I switch chars I often ...
  Topic: Help with trigger, two cases
nilse75

Replies: 4
Views: 3807

PostForum: CMUD General Discussion   Posted: Tue Dec 07, 2010 3:59 pm   Subject: Help with trigger, two cases
Thanks. I figured it would be best to use regular expressions to solve this. Since I'm really bad at writing them I try to avoid them. Just curious, is it not possible to use * inside {alternative 1|a ...
  Topic: Help with trigger, two cases
nilse75

Replies: 4
Views: 3807

PostForum: CMUD General Discussion   Posted: Tue Dec 07, 2010 1:12 pm   Subject: Help with trigger, two cases
On the MUD I'm playing you can assign labels to players that can contain any length of letters.

I'm writing a trigger that matches two cases, both with and without labels.
These are the texts that ...
  Topic: Problem with prompt
nilse75

Replies: 3
Views: 3389

PostForum: CMUD General Discussion   Posted: Tue Nov 23, 2010 6:30 pm   Subject: Problem with prompt
Thanks! Works perfect
  Topic: Problem with prompt
nilse75

Replies: 3
Views: 3389

PostForum: CMUD General Discussion   Posted: Tue Nov 23, 2010 5:49 pm   Subject: Problem with prompt
I play on a MUD where I sometimes get a prompt like this

You get a longsword.
> You wield longsword in right hand.
Hp: 215/235
> look
You are standing in a small room ...


Sometim ...
 
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