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  Topic: Looping through all rooms
masterkrueger

Replies: 1
Views: 2505

PostForum: CMUD General Discussion   Posted: Sun Dec 05, 2010 11:35 am   Subject: Looping through all rooms
Hi, I want to go through all rooms on my map and put the first line of the description as the room name.
How do i begin looping through the rooms?
  Topic: Textfile input and loop
masterkrueger

Replies: 3
Views: 3325

PostForum: CMUD General Discussion   Posted: Sat Dec 04, 2010 6:55 pm   Subject: Textfile input and loop
Thanks MattLofton, ill take the first part. But still something weird is happening when i use String list.
I save a Stinglist a|b|c edit it and want to reload it, but sometimes nothing is shown, som ...
  Topic: Textfile input and loop
masterkrueger

Replies: 3
Views: 3325

PostForum: CMUD General Discussion   Posted: Sat Dec 04, 2010 6:20 pm   Subject: Textfile input and loop
Hi Folks, i want to import a text file into CMud. I tried the load button for a new variable String list, but i
only got one long line. I tried to read the file line by line with #READ, but how do i ...
  Topic: Best way to transfer MUD between PCs
masterkrueger

Replies: 1
Views: 2007

PostForum: CMUD General Discussion   Posted: Sat Nov 20, 2010 1:08 pm   Subject: Best way to transfer MUD between PCs
Hi Folks, what is the best way to transfer or "synchonize" MUDs between CMUD on two or more PCs?
I managed to get my mud to work on my Win7 Ultimate PC correctly and played some time,
mapping and c ...
  Topic: waiting in Speedwalk till arriving at room xy
masterkrueger

Replies: 3
Views: 3104

PostForum: CMUD General Discussion   Posted: Tue Sep 21, 2010 8:30 pm   Subject: waiting in Speedwalk till arriving at room xy
Ill try it that way :) thanks. If i don't succeed ill post some infos from the mud.
  Topic: waiting in Speedwalk till arriving at room xy
masterkrueger

Replies: 3
Views: 3104

PostForum: CMUD General Discussion   Posted: Tue Sep 21, 2010 6:35 pm   Subject: waiting in Speedwalk till arriving at room xy
Hi Folks, is it possible to speedwalk to a specific room if there is a stopping part in it.
In Morgengrauen there are transport routes (like flying carpet you jump on and it takes you
to room xy but ...
  Topic: Delay an alias to fire after trigger
masterkrueger

Replies: 22
Views: 13510

PostForum: CMUD General Discussion   Posted: Fri Jul 02, 2010 8:43 pm   Subject: Delay an alias to fire after trigger
Hi sorry for my late answer, but i had to work :(
Ok here are some rooms ;) (btw. i reconfigured after every change)

Du bist nun in der Eingangshalle der Gefaengnisinsel. Dunkle, kalte Waende
rag ...
  Topic: Delay an alias to fire after trigger
masterkrueger

Replies: 22
Views: 13510

PostForum: CMUD General Discussion   Posted: Tue Jun 29, 2010 5:30 pm   Subject: Delay an alias to fire after trigger
Hi Rahab, if you really wanna go through all this with me to fix it here we go :) where should we start.
I have inserted my german directions and disabled the englisch ones. Is it possible to send y ...
  Topic: Delay an alias to fire after trigger
masterkrueger

Replies: 22
Views: 13510

PostForum: CMUD General Discussion   Posted: Mon Jun 28, 2010 7:19 pm   Subject: Delay an alias to fire after trigger
If i use the #LOOK command the script debugger shows this:

0.0018 | c MorgenGr | [1] MorgenGrauen.mud Comline : start :
0.0019 | d MorgenGr | [1] MorgenGrauen.mud Coml ...
  Topic: Delay an alias to fire after trigger
masterkrueger

Replies: 22
Views: 13510

PostForum: CMUD General Discussion   Posted: Mon Jun 28, 2010 9:37 am   Subject: Delay an alias to fire after trigger
The #LOOK command does not work. I think it results in the selfmade automapper-scripts?
#FIND did not work too and the first problem all began with was the automapper that did not
recognize roomname ...
  Topic: Delay an alias to fire after trigger
masterkrueger

Replies: 22
Views: 13510

PostForum: CMUD General Discussion   Posted: Sat Jun 26, 2010 11:07 am   Subject: Delay an alias to fire after trigger
And btw. the information i recorded earlyer in the map is "incorrect".
All informations are in the description hmm looping through the map
is'nt really entering the real room and collection the new ...
  Topic: Delay an alias to fire after trigger
masterkrueger

Replies: 22
Views: 13510

PostForum: CMUD General Discussion   Posted: Sat Jun 26, 2010 8:39 am   Subject: Delay an alias to fire after trigger
that would be the best thing to do really. But if i loop through the rooms i have the same problem. i don't know to use my current #TAG model to get to work because the whole script works linear.
1. ...
  Topic: Delay an alias to fire after trigger
masterkrueger

Replies: 22
Views: 13510

PostForum: CMUD General Discussion   Posted: Thu Jun 24, 2010 7:47 pm   Subject: Delay an alias to fire after trigger
In the end, the problem when fires what is not the real problem ;)
I recognized that i tried to build a workaround for a workaround.
Because my mud did not like the automapper, i had to fetch all in ...
  Topic: Delay an alias to fire after trigger
masterkrueger

Replies: 22
Views: 13510

PostForum: CMUD General Discussion   Posted: Thu Jun 24, 2010 6:44 pm   Subject: Delay an alias to fire after trigger
I think this is a bit too much code and maybe its not all selfexplanational.
If you WANT to look at it, give it a try, otherwise ill build a workaround which
disables the trigger and reactivates it ...
  Topic: Delay an alias to fire after trigger
masterkrueger

Replies: 22
Views: 13510

PostForum: CMUD General Discussion   Posted: Thu Jun 24, 2010 5:59 pm   Subject: Delay an alias to fire after trigger
Ok, i'll share it :) the first part (the trigger) get's the room infos and the alias is to rewrite rooms that exists.
maybe i can share the complete package? but simple first:

<trigger name=&qu ...
  Topic: Delay an alias to fire after trigger
masterkrueger

Replies: 22
Views: 13510

PostForum: CMUD General Discussion   Posted: Wed Jun 23, 2010 3:30 pm   Subject: Delay an alias to fire after trigger
Yep it's a bit weird :) but thats what i am doing hehe ;)
Ok change priority, sounds easy. Ill try and write my results here.

Thanks!!
  Topic: Delay an alias to fire after trigger
masterkrueger

Replies: 22
Views: 13510

PostForum: CMUD General Discussion   Posted: Wed Jun 23, 2010 11:00 am   Subject: Delay an alias to fire after trigger
What i mean is, i have an ALIAS and a TRIGGER both fiering on the same text.
My problem is, the trigger must fire before the alias.

Hope it is clearer now? :)

Thanks
  Topic: Delay an alias to fire after trigger
masterkrueger

Replies: 22
Views: 13510

PostForum: CMUD General Discussion   Posted: Tue Jun 22, 2010 8:29 pm   Subject: Delay an alias to fire after trigger
Hi @All,

is it possible to delay an alias if a trigger is set on the same event?
Explanation: I use "ll" as an alias to look and want to set a complete
roomreload with it but i need the info from ...
  Topic: Pattern matching again ;)
masterkrueger

Replies: 3
Views: 3415

PostForum: CMUD General Discussion   Posted: Mon Jun 21, 2010 6:18 pm   Subject: Pattern matching again ;)
Thanks that works, i tried [.!?] without the "
  Topic: Pattern matching again ;)
masterkrueger

Replies: 3
Views: 3415

PostForum: CMUD General Discussion   Posted: Sun Jun 20, 2010 4:29 pm   Subject: Pattern matching again ;)
Is it possible to match or find the position of any of the punctuation marks?
I need the first occurrence of there three here: .!?

#PRINT %match(@RName, @PunctuationMarks)
#PRINT %pos ...
  Topic: #FIND Pattern
masterkrueger

Replies: 5
Views: 4400

PostForum: CMUD General Discussion   Posted: Sat Jun 19, 2010 4:41 pm   Subject: #FIND Pattern
Thanks thats what i wanted to hear :) or don't wanted but have to accept ;)
  Topic: Easy way to remove double strings in stringlist?
masterkrueger

Replies: 2
Views: 2885

PostForum: CMUD General Discussion   Posted: Sat Jun 19, 2010 3:46 pm   Subject: Easy way to remove double strings in stringlist?
Thanks :)
  Topic: Easy way to remove double strings in stringlist?
masterkrueger

Replies: 2
Views: 2885

PostForum: CMUD General Discussion   Posted: Sat Jun 19, 2010 11:55 am   Subject: Easy way to remove double strings in stringlist?
How do i remove double strings like
@DoubleList = {Bob|Jim|Bob}

I tried to go through it with %countlist and checking if %val > 1

Maybe there is an easier way?

Thanks
  Topic: #FIND Pattern
masterkrueger

Replies: 5
Views: 4400

PostForum: CMUD General Discussion   Posted: Fri Jun 18, 2010 9:29 pm   Subject: #FIND Pattern
oh sorry maybe i really was wrong, i wanted to find my location on the map. But i tried #look and #find without parameters.
The helpfile does not say if i can manipulate it to find my location on the ...
  Topic: #FIND Pattern
masterkrueger

Replies: 5
Views: 4400

PostForum: CMUD General Discussion   Posted: Fri Jun 18, 2010 6:10 pm   Subject: #FIND Pattern
Does not anyone have an answer or did i described the problem wrong ;) ?
 
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