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  Topic: Problem with pattern matching
dracx

Replies: 10
Views: 7033

PostForum: zMUD General Discussion   Posted: Sat Mar 23, 2002 6:27 pm   Subject: Problem with pattern matching
This is probably harder than you think it should be. Gonna need a sample output from the MUD to see.

Dracx

  Topic: Gag Command
dracx

Replies: 9
Views: 15987

PostForum: zMUD General Discussion   Posted: Tue Mar 19, 2002 4:46 pm   Subject: Gag Command
Yep, that works too, if he matches all the way to the end of the line.
(which is probably a good idea).

Dracx

  Topic: Gag Command
dracx

Replies: 9
Views: 15987

PostForum: zMUD General Discussion   Posted: Tue Mar 19, 2002 7:21 am   Subject: Gag Command
If you want to gag all blank lines, use this.

#TR {$} {#GAG}

If you want to gag the blank lines surrounding a pattern, try something like this.

#TR {pattern} {#gag -1;#gag}

I think that mi ...
  Topic: time interval
dracx

Replies: 10
Views: 11809

PostForum: zMUD General Discussion   Posted: Mon Mar 18, 2002 4:59 pm   Subject: time interval
#ALARM *5 {#SEND %crlf}

Dracx

  Topic: Trigger Help
dracx

Replies: 5
Views: 4646

PostForum: zMUD General Discussion   Posted: Mon Mar 18, 2002 4:58 pm   Subject: Trigger Help
What do you want to happen if the item is found?

And what if it's not found?

#AL searchfor {
#va itemfound 0
search for %1
#ALARM +5 {
#If @itemfound=1 {
put what you want to do with the it ...
  Topic: Trigger Help
dracx

Replies: 5
Views: 4646

PostForum: zMUD General Discussion   Posted: Mon Mar 18, 2002 3:33 pm   Subject: Trigger Help
What I would do here is set up a variable on a timer. If the output occurs, use that to change the variable. Then use a timer or an alarm to perform the 'something else' action if the variable is un ...
  Topic: Problems displaying /- characters
dracx

Replies: 2
Views: 3299

PostForum: zMUD General Discussion   Posted: Sun Mar 17, 2002 3:07 am   Subject: Problems displaying /- characters
Try making your trigger for them an ansi trigger and see if that helps.

Also, if you don't play in a colorful mud, you can turn your ansi control codes off. If your mud has a lot of colors in it t ...
  Topic: zMUD & Windows XP
dracx

Replies: 14
Views: 17541

PostForum: zMUD General Discussion   Posted: Sun Mar 17, 2002 1:16 am   Subject: zMUD & Windows XP
There is a little flakiness on the alt tabbing, but if I try it again, I can do it. It's got something to do with the mapper I think... because it's so often used 'always on top'. You wouldn't think ...
  Topic: Map loading help plz! O_o
dracx

Replies: 6
Views: 6047

PostForum: zMUD General Discussion   Posted: Sat Mar 16, 2002 2:03 am   Subject: Map loading help plz! O_o
whoa killa... lighten up on the abbreviations. you get better answers if I don't hafta decipher the message.

As for you question, if I read it properly. Create a new map, and then click on zone/i ...
  Topic: Beta forum?
dracx

Replies: 8
Views: 8815

PostForum: zMUD General Discussion   Posted: Fri Mar 15, 2002 3:03 pm   Subject: Beta forum?
While the size of the file may actually be only 1 kilobyte, a cluster on a disk cannot contain more than one file. Under every 32bit operating system that I am aware of, the cluster size used on more ...
  Topic: Beta forum?
dracx

Replies: 8
Views: 8815

PostForum: zMUD General Discussion   Posted: Thu Mar 14, 2002 8:33 pm   Subject: Beta forum?
It's a cookie thing? Well that explains it. From time to time, I go in and thrash my cookies cuz ya know, each of those things that are 10 characters long actually take up 4 kb on your disk... and w ...
  Topic: Triggerin' on names
dracx

Replies: 2
Views: 4697

PostForum: zMUD General Discussion   Posted: Thu Mar 14, 2002 8:08 pm   Subject: Triggerin' on names
As issued from zmud, the following:

Say I don't think I'm going to be able to get this one, @customer

Produced this:

Dwydd
say I don't think I'm going to be able to get this one

Where Dwy ...
  Topic: Can't Continue Displaying Help Files
dracx

Replies: 15
Views: 11690

PostForum: zMUD General Discussion   Posted: Thu Mar 14, 2002 5:57 pm   Subject: Can't Continue Displaying Help Files
Let's try loosening that trigger a little and see if it helps. Paste this in your commandline.

#TR {Hit Return to Continue or Any Other Key to Quit} {#SEND %cr}

The original just fired on a pro ...
  Topic: Triggerin' on names
dracx

Replies: 2
Views: 4697

PostForum: zMUD General Discussion   Posted: Thu Mar 14, 2002 4:58 pm   Subject: Triggerin' on names
Assume this:

#TR {{@empaths}} {#CW <the number for pink>}

Say Bob is an empath, and I like my empaths pink.

so I add bob to @empaths.

Now when Bobby comes in, you know what is gonna ...
  Topic: Beta forum?
dracx

Replies: 8
Views: 8815

PostForum: zMUD General Discussion   Posted: Thu Mar 14, 2002 4:48 pm   Subject: Beta forum?
How do I get in? I've only been granted access for it like 4 times now... is all this security really neccessary? Now I can't even find a link to get in.

What say, zugg? why don't you just open ...
  Topic: Timers & Variables
dracx

Replies: 4
Views: 5821

PostForum: zMUD General Discussion   Posted: Thu Mar 14, 2002 3:18 am   Subject: Timers & Variables
#ALARM * {#SAY this fires every second.}

Dracx

  Topic: AutoRoller
dracx

Replies: 6
Views: 7714

PostForum: zMUD General Discussion   Posted: Thu Mar 14, 2002 2:39 am   Subject: AutoRoller
Try this pattern instead.

*~. Str~: (%d) Int~: (%d) Wis~: (%d) Dex~: (%d) Con~: (%d) Chr~: (%d) Lck~: (%d)

First problem, which I'm not sure is actually a problem so much as non-standard, is the ...
  Topic: Lag or Commands stuttering
dracx

Replies: 4
Views: 6621

PostForum: zMUD General Discussion   Posted: Wed Mar 13, 2002 4:54 am   Subject: Lag or Commands stuttering
I'm not sure if this is the same thing, but I've noticed that if I keep zmud busy enough, it won't update properly. For example, a prompt won't be shown when it's supposed to because I'm in a #wait o ...
  Topic: Timers & Variables
dracx

Replies: 4
Views: 5821

PostForum: zMUD General Discussion   Posted: Wed Mar 13, 2002 4:50 am   Subject: Timers & Variables
Yes, but the commands in the alarm will need to update each variable's value each tick. something like this...

#ADD var1 -1
#ADD var2 -1
#ADD var3 -1
#ADD var4 -1

Each time the alarm goes of ...
  Topic: please help me with text capture problem
dracx

Replies: 2
Views: 4890

PostForum: zMUD General Discussion   Posted: Wed Mar 13, 2002 4:48 am   Subject: please help me with text capture problem
You can try this... but jeeze, what a dumb thing to do for an exit.

#TR {%s~$%s~/~*~*~~} {whatever code goes here to make this north}

This matches the first two lines and makes that north... you ...
  Topic: Variables
dracx

Replies: 5
Views: 7231

PostForum: zMUD General Discussion   Posted: Wed Mar 13, 2002 4:36 am   Subject: Variables
What I do is just toss it out when I'm done...

#VAR myvar
<insert code here>
#UNVAR myvar

There may be a more proper way, but it works.

DracX

  Topic: Ignoring text for triggers
dracx

Replies: 11
Views: 11896

PostForum: zMUD General Discussion   Posted: Wed Mar 13, 2002 4:34 am   Subject: Ignoring text for triggers
Try this one...

#TR {~*~*Illusion~*~*} {#CLASS "IllusionClass" 0;#TEMP {^~>} {#CLASS "IllusionClass" 1}}

Where "illusionclass" is the class that you are turning ...
  Topic: Trigger on expressions?
dracx

Replies: 1
Views: 3640

PostForum: zMUD General Discussion   Posted: Tue Mar 12, 2002 3:03 am   Subject: Trigger on expressions?
I saw a setting in the settings editor for triggers that were set as expressions instead of patterns.

Does this mean I can do this?:


#TR {@a=@b} {#say @c}

Dracx

  Topic: Cutting maps??
dracx

Replies: 2
Views: 4166

PostForum: zMUD General Discussion   Posted: Mon Mar 11, 2002 2:21 am   Subject: Cutting maps??
Draw a bow around the rooms you want to move with your mouse to select them, then click on the Move menu in the mapper and select Move Rooms To Zone. At that point, you will get a list of your zones ...
  Topic: Problem with coping automapper files
dracx

Replies: 2
Views: 6047

PostForum: zMUD General Discussion   Posted: Mon Mar 11, 2002 2:19 am   Subject: Problem with coping automapper files
You can just delete the link and manually create it. The union between the first side of the path and the second will survive when you change zones, though it will be ugly.

Just click on the room, ...
 
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