Register to post in forums, or Log in to your existing account
 
:
Search found 111 matches for:
Page 1 of 5 Goto page 1, 2, 3, 4, 5  Next
Author Message
  Topic: Pattern Matching Woes
Xerakon

Replies: 1
Views: 3484

PostForum: CMUD General Discussion   Posted: Tue Jul 14, 2020 5:54 pm   Subject: Pattern Matching Woes
Having a devil of a time matching this display:


Planet Starsystem Governed By Popular Support
Nal Hutta Y'Toub System Neutral Government &# ...
  Topic: Mass Capture Pattern
Xerakon

Replies: 1
Views: 4889

PostForum: CMUD General Discussion   Posted: Fri Oct 13, 2017 11:35 pm   Subject: Mass Capture Pattern
Hey guys,

I'm trying to capture a mass list and store them into a variable list. Here is an example of the mud printout:


0(0)> Human 1(0)> Wookiee 2&# ...
  Topic: IF - matching entry to string list
Xerakon

Replies: 6
Views: 13519

PostForum: CMUD General Discussion   Posted: Fri Apr 28, 2017 11:57 pm   Subject: IF - matching entry to string list
Hey shalimar,

Thanks for the tip! Would you mind assisting me with how that might look like in this scenario? The #SWITCH in the above code was down by someone that assisted me before. From my unde ...
  Topic: IF - matching entry to string list
Xerakon

Replies: 6
Views: 13519

PostForum: CMUD General Discussion   Posted: Thu Apr 27, 2017 8:24 pm   Subject: IF - matching entry to string list
Thank you, Daern. That worked a charm.

My next request along the same lines comes in the form of a database record search. Here is an example of a nested #IF chain I have implemented:
#IF ( ...
  Topic: IF - matching entry to string list
Xerakon

Replies: 6
Views: 13519

PostForum: CMUD General Discussion   Posted: Thu Apr 27, 2017 2:03 am   Subject: IF - matching entry to string list
Hello. I have a script here that cleans up a database and then places everything into a local variable list while it works, then replaces the original database. It has worked faithfully for several ye ...
  Topic: Allow Mud-Side Tags to Pass Through, But Not Capture
Xerakon

Replies: 4
Views: 8177

PostForum: CMUD General Discussion   Posted: Sat Oct 08, 2016 6:35 pm   Subject: Allow Mud-Side Tags to Pass Through, But Not Capture

startarmor_material = %1
startarmor_location = %2
startarmor_covering = %3
startarmor_name = %-4

makearmor @startarmor_material @startarmor_location @startarmor_covering @startarmor_name


...
  Topic: Allow Mud-Side Tags to Pass Through, But Not Capture
Xerakon

Replies: 4
Views: 8177

PostForum: CMUD General Discussion   Posted: Sat Oct 08, 2016 5:16 pm   Subject: Allow Mud-Side Tags to Pass Through, But Not Capture
I'm having a difficult time with this... I'm playing a MUD that has color triggers. &W for white or &z for black and such.

An often-used command is something like: makearmor sienarium abo ...
  Topic: Emojis?
Xerakon

Replies: 12
Views: 17173

PostForum: CMUD General Discussion   Posted: Sun Aug 21, 2016 10:05 pm   Subject: Emojis?
Hey Vijilante - Thanks so much for helping with all of this!

So, That worked perfectly, no matter what I did with it!

However, when I tried to add a second emoji (just copied the code and change ...
  Topic: Emojis?
Xerakon

Replies: 12
Views: 17173

PostForum: CMUD General Discussion   Posted: Sun Aug 21, 2016 5:00 pm   Subject: Emojis?
I'll admit that I am out of my element with REGEX and such.

Using your code and changing only the ... in the image tag to add the filepath, it appeared to only echo the image information a few time ...
  Topic: Emojis?
Xerakon

Replies: 12
Views: 17173

PostForum: CMUD General Discussion   Posted: Sun Aug 21, 2016 1:39 am   Subject: Emojis?
Hey shalimar,

I went with your second suggestion with the repeat within line option enabled.

It works perfectly with one mention. When you have more, however, it starts behaving oddly. See below ...
  Topic: Emojis?
Xerakon

Replies: 12
Views: 17173

PostForum: CMUD General Discussion   Posted: Sat Aug 20, 2016 6:49 pm   Subject: Emojis?
Well, we've made some progress atleast to the inline function:

http://i.imgur.com/JrmrjqX.png

Script is as follows:
<trigger priority="20720" id="2076">
<pattern ...
  Topic: Emojis?
Xerakon

Replies: 12
Views: 17173

PostForum: CMUD General Discussion   Posted: Thu Aug 18, 2016 2:21 am   Subject: Emojis?
Is it possible to trigger an image to replace the words being said? For example -

When someone says Kappa, I want to replace the word with the Kappa emoji image. Right now, I've got a simple snipp ...
  Topic: String List #IF
Xerakon

Replies: 2
Views: 5968

PostForum: CMUD General Discussion   Posted: Mon Mar 21, 2016 7:33 pm   Subject: String List #IF
Hey shalimar,

Thanks so much! As always, I took your advice. Restructured it to a database, which was also helpful in removing duplicates automatically. Here's what I ended up with:


$shipsearc ...
  Topic: String List #IF
Xerakon

Replies: 2
Views: 5968

PostForum: CMUD General Discussion   Posted: Mon Mar 21, 2016 4:06 pm   Subject: String List #IF
Hey there,

I have a string list with entries such as:


name=Morality|owner=Sienar Fleet Systems|type=Providence-class Cruiser|planet=Unknown|dock=Unknown|date=03-21 10:42


What I'm tryi ...
  Topic: Compiling a Variable List?
Xerakon

Replies: 1
Views: 4626

PostForum: CMUD General Discussion   Posted: Sun Mar 13, 2016 1:16 am   Subject: Compiling a Variable List?
Hey guys,

I'm not sure how to describe what I want to do...

So, below is a standard display of ships that we might have on a landing pad on our mud.

StarHopper 1000 Public Transport '13Hopper ...
  Topic: Building A Variable List
Xerakon

Replies: 2
Views: 5668

PostForum: CMUD General Discussion   Posted: Fri Jan 08, 2016 12:55 am   Subject: Building A Variable List
Hey guys,

I get a list of skills in the game, and what I'm trying to do is colorize it and build a list. We can 'research <skill>' in the game. The skills start at either 0% or 20%, and they ...
  Topic: Window Editting/Beautifying
Xerakon

Replies: 5
Views: 8222

PostForum: CMUD General Discussion   Posted: Thu Aug 06, 2015 9:33 pm   Subject: Window Editting/Beautifying
Ah, very nice. I'll look at the child windows when I get home tonight.

I had considered making the layout stretch, as I use three monitors, but I wanted this to kind of be a package setup that anyo ...
  Topic: Window Editting/Beautifying
Xerakon

Replies: 5
Views: 8222

PostForum: CMUD General Discussion   Posted: Thu Aug 06, 2015 8:55 am   Subject: Window Editting/Beautifying
Thanks for the response, Shalimar. The background is actually a window with a background image called up by MXP with a few different windows over it. I've enabled like 90% transparency on the new setu ...
  Topic: Window Editting/Beautifying
Xerakon

Replies: 5
Views: 8222

PostForum: CMUD General Discussion   Posted: Wed Aug 05, 2015 10:56 pm   Subject: Window Editting/Beautifying
Good morning my friends,

Attached below is an img of what my current layout looks like. As you can imagine, I'm trying to find a way to make a sleek-looking GUI. I'm stuck, however, on the first as ...
  Topic: Trigger - Output in Same Line
Xerakon

Replies: 2
Views: 5266

PostForum: CMUD General Discussion   Posted: Thu Jan 15, 2015 6:58 am   Subject: Trigger - Output in Same Line
Because the channel's owners/organizations change often, I created a database record variable with the channel number as the key and the value as the organization. Thanks for pointing me in the right ...
  Topic: Trigger - Output in Same Line
Xerakon

Replies: 2
Views: 5266

PostForum: CMUD General Discussion   Posted: Wed Jan 14, 2015 8:48 am   Subject: Trigger - Output in Same Line
Good evening,

Here's what I have:


CommNet 0 [A Twi'lek male]( quietly ): Where can I find one of those?
CommNet 10 [A Twi'lek female]: Studying a blueprint is ...
  Topic: Multi-line capture
Xerakon

Replies: 1
Views: 6162

PostForum: CMUD General Discussion   Posted: Wed Apr 17, 2013 10:43 pm   Subject: Multi-line capture
Hello!

Okay, I've got an issue with a capture script pushing lines to another window, due to mud-set line length.

Here's the code I'm working with:

<trigger priority="6340" id=&q ...
  Topic: GUI
Xerakon

Replies: 72
Views: 88591

PostForum: CMUD General Discussion   Posted: Wed Aug 15, 2012 6:25 am   Subject: GUI
The variable is MSDP. The MUD automatically updates the variable every second.
  Topic: GUI
Xerakon

Replies: 72
Views: 88591

PostForum: CMUD General Discussion   Posted: Tue Aug 14, 2012 4:55 pm   Subject: GUI

// Line 4: Reserved for botting plugin I'm working on.
#LOCAL $line4
$line4 = %format("<color red>"["</color><color lightgrey>Botting</color>< ...
  Topic: GUI
Xerakon

Replies: 72
Views: 88591

PostForum: CMUD General Discussion   Posted: Mon Aug 13, 2012 5:21 pm   Subject: GUI
Thank you. =) Had to fix it from being a 100% literal string with case issues by changing it to

(%upper($option) = %upper("+ShipBuild"))
 
Page 1 of 5 Goto page 1, 2, 3, 4, 5  Next
All times are GMT
© 2009 Zugg Software. Hosted on Wolfpaw.net