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  Topic: Gemstone Exp Tracker (Not mind bar)
Univarsity

Replies: 20
Views: 24033

PostForum: Finished MUD Scripts   Posted: Sat Aug 29, 2020 11:00 pm   Subject: Gemstone Exp Tracker (Not mind bar)
I guess it would have to do with deleting the variable for it to reset. There's no way to do that in-game instead of manually clicking delete is there?
  Topic: Gemstone Exp Tracker (Not mind bar)
Univarsity

Replies: 20
Views: 24033

PostForum: Finished MUD Scripts   Posted: Sun Aug 23, 2020 3:27 pm   Subject: Gemstone Exp Tracker (Not mind bar)
It wasn't working because I needed to include the entire code together. Thank you! It works now!!!

#VOTE FOR SHALIMAR!
#SHALIMAR FOR PRESIDENT!

By The Way, Do you know if there is a way to rese ...
  Topic: Gemstone Exp Tracker (Not mind bar)
Univarsity

Replies: 20
Views: 24033

PostForum: Finished MUD Scripts   Posted: Sun Aug 23, 2020 1:59 am   Subject: Gemstone Exp Tracker (Not mind bar)
Thanks Shalimar. That trigger code didn't seem to work for me though. Do I include all 4 lines?
  Topic: Gemstone Exp Tracker (Not mind bar)
Univarsity

Replies: 20
Views: 24033

PostForum: Finished MUD Scripts   Posted: Thu Aug 20, 2020 9:40 pm   Subject: Gemstone Exp Tracker (Not mind bar)
Can you help me set up an EXP counting trigger for normal ZMUD? My syntax currently states:
You have 123445 exp.

Can you help me add a trigger to tell me how much I've gained since the last time ...
  Topic: Slow Walk (Step)
Univarsity

Replies: 3
Views: 2028

PostForum: zMUD General Discussion   Posted: Fri Aug 14, 2020 6:16 pm   Subject: Slow Walk (Step)
Thank you Shalimar. Can you give me an example of how I would make my own?
  Topic: Slow Walk (Step)
Univarsity

Replies: 3
Views: 2028

PostForum: zMUD General Discussion   Posted: Mon Aug 10, 2020 8:11 pm   Subject: Slow Walk (Step)
Is there a way to initiate the first step of a slow walk, and type #STEP every time that you'd like to move to the next room? I'm having a difficult time just initiating the slow walk because it alway ...
  Topic: Attempting to Create a room explore Bot
Univarsity

Replies: 0
Views: 1396

PostForum: zMUD General Discussion   Posted: Sat Jul 04, 2020 11:11 pm   Subject: Attempting to Create a room explore Bot
In my game there are various room descriptions. I am attempting to do a random walk around a certain area. The syntax is as follows

(Random Room Description)
Obvious exits: east, north, south, wes ...
  Topic: Trying to create Autoheal Trigger
Univarsity

Replies: 7
Views: 3566

PostForum: zMUD General Discussion   Posted: Sun Jun 14, 2020 3:25 pm   Subject: Trying to create Autoheal Trigger
The second part, the conditions did not work. But the main trigger does. I'm wondering if I should alter it somehow. Maybe use:

#TR {(%w) tells you: teach me (%d) levels of (%x)} {teach %3 levels o ...
  Topic: Trying to create Autoheal Trigger
Univarsity

Replies: 7
Views: 3566

PostForum: zMUD General Discussion   Posted: Sun Jun 14, 2020 12:33 am   Subject: Attempting to create a teaching trigger
Thank you Shalimar. I have another question. I'm not sure how complicated this is, but I've seen someone do it before.

I am attempting to create a teaching trigger.

The syntax would be:
(playe ...
  Topic: Trying to create Autoheal Trigger
Univarsity

Replies: 7
Views: 3566

PostForum: zMUD General Discussion   Posted: Wed May 27, 2020 10:04 am   Subject: Trying to create Autoheal Trigger
#TR {Hp: (%d)/%d} {#IF (%1<600) {quickheal}}

Thank you SO much! I wasn't even sure if anyone responded to these anymore.
If I wanted to make an additional trigger to piggyback off that and use ...
  Topic: Trying to create Autoheal Trigger
Univarsity

Replies: 7
Views: 3566

PostForum: zMUD General Discussion   Posted: Tue May 26, 2020 10:07 pm   Subject: Trying to create Autoheal Trigger
My Syntax is as follows:

Hp: 2000/2000 Gp: 1595/1595

I am trying to create a trigger that will allow me to quickheal when my Hp drops below 600.

Example:

Class: Heal Trig
Pattern: Hp: ...
 
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