Author |
Message |
Topic: CMUD Pro 3.34 / Windows Establishing Network Connections |
Tarken Aurelius
Replies: 2
Views: 4870
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Forum: CMUD General Discussion Posted: Tue Mar 26, 2013 11:53 pm Subject: CMUD Pro 3.34 / Windows Establishing Network Connections |
Ah, I figured it was something like that. I'll have to try my skills at following directions to fix it. Thanks. |
Topic: CMUD Pro 3.34 / Windows Establishing Network Connections |
Tarken Aurelius
Replies: 2
Views: 4870
|
Forum: CMUD General Discussion Posted: Thu Mar 14, 2013 2:43 pm Subject: CMUD Pro 3.34 / Windows Establishing Network Connections |
So...In my primary session, I have three different session windows that I use.
1) Generic - For all mud output
2) Tells - Grabs player-to-player communication from the game and displays just this ... |
Topic: Session comments |
Tarken Aurelius
Replies: 1
Views: 3638
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Forum: CMUD General Discussion Posted: Sat Mar 24, 2012 2:33 pm Subject: Session comments |
Do you mean the notes?
If so then you need to:
1. Click the session
2. Click 'Edit Session' under Actions
3. Click the 'Notes' tab
4. Modify your notes...these are the ones that can be modifi ... |
Topic: Automapper - guards |
Tarken Aurelius
Replies: 23
Views: 31916
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Forum: CMUD General Discussion Posted: Sat Mar 24, 2012 2:27 pm Subject: Automapper - guards |
Well, can we (I) see some examples of these rooms? There hasn't been much that I've found that you can't do with a little elbow grease. |
Topic: Automapper - guards |
Tarken Aurelius
Replies: 23
Views: 31916
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Forum: CMUD General Discussion Posted: Thu Mar 22, 2012 9:22 pm Subject: Automapper - guards |
For starters, I believe #STOP and #PAUSE are only for Slow walking. If you want to stop completely you need to clear the entire speedwalking command queue as such:
#TRIGGER {something_from_gua ... |
Topic: map fields |
Tarken Aurelius
Replies: 2
Views: 4380
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Forum: zMUD General Discussion Posted: Mon Nov 23, 2009 2:57 pm Subject: map fields |
There isn't anything built in, but you could do it a variety of ways. The most practical might be to simply put it in your zone name.
ex. The Open Fields (0,30). or the like. :) |
Topic: Funky trigger matching |
Tarken Aurelius
Replies: 2
Views: 3915
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Forum: CMUD General Discussion Posted: Tue Nov 17, 2009 4:54 am Subject: Funky trigger matching |
Oh interesting. Works like a charm. Been using CMUD for over a year and still finding new things every day. :) |
Topic: Funky trigger matching |
Tarken Aurelius
Replies: 2
Views: 3915
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Forum: CMUD General Discussion Posted: Tue Nov 17, 2009 3:59 am Subject: Funky trigger matching |
Ok, so I'm trying to create an Identify trigger, and I'm having an issue when it comes to the wearable slots. The code as follows:
#var validslots {amulet|arm|belt|bracelet|cloak|finger|foot|h ... |
Topic: Function like sscanf() in C |
Tarken Aurelius
Replies: 2
Views: 4046
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Forum: CMUD General Discussion Posted: Mon Nov 16, 2009 5:06 am Subject: Function like sscanf() in C |
Ah yeah %match was the one that I wanted. Does perfectly. Thanks! |
Topic: Function like sscanf() in C |
Tarken Aurelius
Replies: 2
Views: 4046
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Forum: CMUD General Discussion Posted: Mon Nov 16, 2009 3:16 am Subject: Function like sscanf() in C |
I'm going to be doing some heavy CMUD testing, developing an AI chatbot using triggers and a response database. There was a function similar to sscanf() that CMUD had but I can't remember it for the l ... |
Topic: Buttons into life bars? |
Tarken Aurelius
Replies: 10
Views: 11981
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Forum: CMUD General Discussion Posted: Wed Nov 11, 2009 11:28 pm Subject: Buttons into life bars? |
Put the variable names in brackets:
~<~[%d~] ~[&%d{hitcurrent}HP &%d{manacurent}MA &%d{movecurrent}MV~]~> }
and notice that y ... |
Topic: #wait |
Tarken Aurelius
Replies: 3
Views: 4071
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Forum: CMUD General Discussion Posted: Wed Nov 11, 2009 11:25 pm Subject: #wait |
#ALARM {-5:00} {save} -- will do 'save' every 5 minutes
and if you have echo on this might be helpful too:
#ALARM {-5:00} {#CALL {%pref(EchoC ... |
Topic: is there an easy way too backup one direction? |
Tarken Aurelius
Replies: 6
Views: 9410
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Forum: CMUD General Discussion Posted: Tue Nov 10, 2009 4:20 pm Subject: is there an easy way too backup one direction? |
Normally, not as far as I know...unless you're using the mapper you could probably work something with it. Otherwise, you'd have to trigger off your input and store your last movement into a variable ... |
Topic: #if to what? |
Tarken Aurelius
Replies: 1
Views: 3279
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Forum: CMUD General Discussion Posted: Tue Nov 10, 2009 1:37 am Subject: #if to what? |
You might wanna try #EXIT, #BREAK, #FORALL,...it depends on how you want to go about it exactly. If you could show me what you're working with and explain a little bit better what you want to do, I co ... |
Topic: COM and AIM |
Tarken Aurelius
Replies: 3
Views: 4349
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Forum: CMUD General Discussion Posted: Sun Nov 08, 2009 2:56 am Subject: COM and AIM |
Ah so you use it to connect to a mail client I take it? Hmm...sounds like a good solution for one-way communications, but in this case I'm hoping to achieve two-way communication. Well, I'm up for a c ... |
Topic: COM and AIM |
Tarken Aurelius
Replies: 3
Views: 4349
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Forum: CMUD General Discussion Posted: Sat Nov 07, 2009 9:11 pm Subject: COM and AIM |
Has anyone able to successfully create a COM connection between an instant messaging client, in this case I prefer AIM and CMUD/zMUD? I'm trying to get my in-mud communication routable to my IM client ... |
Topic: Equipment Database help Zmud 7.21 |
Tarken Aurelius
Replies: 3
Views: 12223
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Forum: zMUD General Discussion Posted: Sat Nov 07, 2009 2:20 pm Subject: Equipment Database help Zmud 7.21 |
Hmm try using an end of line match $ at the end of the triggers matching * to match all before it. And the 'Affects' might be the same issue, though should work fine, in theory. |
Topic: Equipment Database help Zmud 7.21 |
Tarken Aurelius
Replies: 3
Views: 12223
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Forum: zMUD General Discussion Posted: Fri Nov 06, 2009 7:31 pm Subject: Equipment Database help Zmud 7.21 |
#CLASS Database
#var eqobject {}
#var eqdesc {}
#var eqtype {}
#var eqlocs {}
#var eqitemis {}
#var eqweight {}
#var eqvalue { ... |
Topic: Achaea Auto-Sipper |
Tarken Aurelius
Replies: 2
Views: 4531
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Forum: CMUD General Discussion Posted: Fri Nov 06, 2009 12:44 pm Subject: Achaea Auto-Sipper |
You need to use brackets around an expression to make it work:
#TRIGGER {^(%d)h, (%d)m(*)~-$} {#var health %1;#var mana %2;#IF (@health < {@maxhealt ... |
Topic: Variable in a path |
Tarken Aurelius
Replies: 2
Views: 4032
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Forum: CMUD General Discussion Posted: Fri Oct 30, 2009 12:38 pm Subject: Variable in a path |
Hmm you might be better off just changing it to an alias if you want to do something midway:
#alias goforest {2 e;3 ne;get @item;3 s} |
Topic: Assigning Color Highlights to Key Words |
Tarken Aurelius
Replies: 11
Views: 13791
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Forum: CMUD General Discussion Posted: Fri Oct 30, 2009 12:30 pm Subject: Assigning Color Highlights to Key Words |
Hmm something like that would be a bit more tricky. You'd have to either throw a space before and/or after "York" to match to, use a line force ^, or maybe have to match some punctuation after it to d ... |
Topic: Assigning Color Highlights to Key Words |
Tarken Aurelius
Replies: 11
Views: 13791
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Forum: CMUD General Discussion Posted: Fri Oct 30, 2009 3:48 am Subject: Assigning Color Highlights to Key Words |
Ah yes...forgot that lists use double brackets...just getting back into this after 6 months off of CMUD :P |
Topic: How to get a script to change characters automatically |
Tarken Aurelius
Replies: 1
Views: 4216
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Forum: zMUD General Discussion Posted: Fri Oct 30, 2009 1:10 am Subject: How to get a script to change characters automatically |
Here are a list of commands that will help you with what you need. To the left you should see a list of everything you need to do what you're describing. I've never tried something like this, but it l ... |
Topic: Assigning Color Highlights to Key Words |
Tarken Aurelius
Replies: 11
Views: 13791
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Forum: CMUD General Discussion Posted: Thu Oct 29, 2009 11:11 pm Subject: Assigning Color Highlights to Key Words |
Well if you have have a certain list of names that you want to light you would use something like this:
#VAR namelist {array_of_names_here}
#TRIGGER {@namelist} {#cw blue& ... |
Topic: Whats the difference between an alias and an event? |
Tarken Aurelius
Replies: 6
Views: 5697
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Forum: CMUD General Discussion Posted: Thu Oct 29, 2009 11:02 pm Subject: Whats the difference between an alias and an event? |
You have to first assign the trigger/class/setting an ID which can be done when you create it:
#TRIGGER id {pattern} {commands} classname options
or there is a box labeled " ... |
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