Author |
Message |
Topic: multi-byte character (trigger support) |
StonedMOFO
Replies: 4
Views: 8080
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Forum: CMUD Beta Forum Posted: Sun Aug 19, 2007 6:51 am Subject: multi-byte character (trigger support) |
check this out too http://www.microsoft.com/globaldev/tools/apploc.mspx
see zugg, multi-byte language was around before unicode even came around, i am not even talking about unicode support here, thi ... |
Topic: multi-byte character (trigger support) |
StonedMOFO
Replies: 4
Views: 8080
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Forum: CMUD Beta Forum Posted: Sun Aug 19, 2007 6:42 am Subject: multi-byte character (trigger support) |
grr basically i am saying there is no reason to "support unicode" since it's already supported, my zmud (or cmud) never had any issues displaying, inputing, or doing anything with unicode (in my case, ... |
Topic: multi-byte character (trigger support) |
StonedMOFO
Replies: 4
Views: 8080
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Forum: CMUD Beta Forum Posted: Sun Aug 19, 2007 6:31 am Subject: multi-byte character (trigger support) |
Hmm I do not understand what you mean trigger pattern matcher, it works fine at the moment
I just have to manually modify my multi-byte word so there is a ~ in front of every single special character ... |
Topic: multi-byte character (trigger support) |
StonedMOFO
Replies: 4
Views: 8080
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Forum: CMUD Beta Forum Posted: Sat Aug 18, 2007 10:00 pm Subject: multi-byte character (trigger support) |
Zugg, a good way to get rid of a lot of troubles with multi-byte language and special characters
is allowing user to turn on "Unicode compatibility mode" which essentially makes it so
your special ... |
Topic: weird error |
StonedMOFO
Replies: 3
Views: 4886
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Forum: CMUD Beta Forum Posted: Sat Nov 04, 2006 2:34 am Subject: umm |
update, just do this to reproduce the error
#var nextoperation e
#alias test {@nextoperation;-ANYTHING THAT CAUSE A TRIGGER TO BE FIRE-}
test
and VOLA ERROR! |
Topic: weird error |
StonedMOFO
Replies: 3
Views: 4886
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Forum: CMUD Beta Forum Posted: Sat Nov 04, 2006 2:30 am Subject: weird error |
Everyone should try this and tell me if they can reproduce the problem :p (or if it's just me)
write a new alias call "test"
script:
#var nextoperation e
#if (%null(@nextoperation) ... |
Topic: IMPORTANT: zMUD Sales |
StonedMOFO
Replies: 72
Views: 112254
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Forum: zMUD General Discussion Posted: Wed Oct 19, 2005 9:50 pm Subject: IMPORTANT: zMUD Sales |
It does not have to be that tide up and you dont need that Hard Core build that VALVe uses.
You could simply enhance the present situation. If zMud finds that there is a update available and the user ... |
Topic: IMPORTANT: zMUD Sales |
StonedMOFO
Replies: 72
Views: 112254
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Forum: zMUD General Discussion Posted: Fri Oct 07, 2005 10:07 pm Subject: IMPORTANT: zMUD Sales |
I would be willing pre-order a copy of ZMudXP.
from Erasmus,
aiye on that, I will be willing to pre-order too, so Zugg if you have some sort of idea on ETA of zMudXP, maybe you can run a pre-order ... |
Topic: IMPORTANT: zMUD Sales |
StonedMOFO
Replies: 72
Views: 112254
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Forum: zMUD General Discussion Posted: Fri Oct 07, 2005 9:56 pm Subject: IMPORTANT: zMUD Sales |
Okay, I take it back, none of these site actually have a cracked version of 7.21, it's just one of the Communist website phenomonial where they have "fake" link to kinda prompte traffic (cause people ... |
Topic: Multiplaying on a MUD? |
StonedMOFO
Replies: 5
Views: 11713
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Forum: zMUD General Discussion Posted: Wed Sep 21, 2005 9:22 pm Subject: Multiplaying on a MUD? |
First, how mud administrators usually go about with multiplaying. Usually it's by IP address only, which mean unless your IP is marked as workstation (from school, etc,.) than your IP is only allow t ... |
Topic: # triggers/alias/etc and zmud memory |
StonedMOFO
Replies: 12
Views: 19772
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Forum: zMUD General Discussion Posted: Fri Sep 16, 2005 9:42 pm Subject: # triggers/alias/etc and zmud memory |
Triggers: 138 Aliases: 71 Variables: 129 Paths: 0 Macros: 11
I think good robot should be small and efficient :
I mean it only took me 138 triggers, 71 alias, and 129 variable to accomp ... |
Topic: Wish-list for zMUDXP |
StonedMOFO
Replies: 248
Views: 451131
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Forum: zMUD General Discussion Posted: Thu Aug 18, 2005 8:13 pm Subject: about mapper function |
I would like more customization for the mapper function, rather than paragraph mode (where we specify what paragraph is what), mainly this is for my Chinese MUD, where zMUD is unable to determine para ... |
Topic: zMUDXP Poll |
StonedMOFO
Replies: 138
Views: 248955
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Forum: zMUD General Discussion Posted: Wed Aug 03, 2005 8:37 pm Subject: zMUDXP Poll |
Actually, could you describe what exactly can we do with zAPP for zMud? Adding custom screen that display info ? I mean personally, I play Mud cause I find text description better than the crappy hack ... |
Topic: zMUDXP Poll |
StonedMOFO
Replies: 138
Views: 248955
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Forum: zMUD General Discussion Posted: Wed Aug 03, 2005 8:34 pm Subject: zMUDXP Poll |
Add Unicode support and I'll purchase the new product Add SSH and other goodie and I'll consider upgrading to PRO... but most likely not, seeing I would most likely want to get zAPP, wh ... |
Topic: StonedMOFO's mapper problems |
StonedMOFO
Replies: 2
Views: 4926
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Forum: zMUD General Discussion Posted: Sat Jul 30, 2005 10:21 pm Subject: A simplified question |
I just realize what I post most likely made absolutely no sense... (this is too big of a robot to describe in my view... it's just too big, the folder for this mud which the bot is contained is over 6 ... |
Topic: StonedMOFO's mapper problems |
StonedMOFO
Replies: 2
Views: 4926
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Forum: zMUD General Discussion Posted: Sat Jul 30, 2005 10:19 pm Subject: Actually what I really meant to say |
Is I can't get it to support NU (Northup) ND (Northdown) WU () WD () SU () SD() EU () ED () which is used extensively, I think I could get custon command to work, but I can't get reverse direction to ... |
Topic: Another Solution to Multi-byte triggering without using ?or* |
StonedMOFO
Replies: 10
Views: 14200
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Forum: zMUD General Discussion Posted: Wed Jul 27, 2005 7:50 pm Subject: Another Solution to Multi-byte triggering without using ?or* |
well, no, it can work on byte basis, it doesn't matter which word is causing problem, the problem is not with the word as a whole (two byte), but part of the word.
So if any part of the word contain ... |
Topic: Another Solution to Multi-byte triggering without using ?or* |
StonedMOFO
Replies: 10
Views: 14200
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Forum: zMUD General Discussion Posted: Wed Jul 27, 2005 12:26 pm Subject: Another Solution to Multi-byte triggering without using ?or* |
Can't be done I don't think, cause the problem happen the second you press enter, and the command is sent into parasing engine,
not while it's being enter. |
Topic: Another Solution to Multi-byte triggering without using ?or* |
StonedMOFO
Replies: 10
Views: 14200
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Forum: zMUD General Discussion Posted: Wed Jul 27, 2005 5:24 am Subject: Another Solution to Multi-byte triggering without using ?or* |
You should be able to get around some of those problems by using the Verbatim option for simple triggers. This of course loses the complex facilities of capturing data, anchoring, etc.; basically ev ... |
Topic: Another Solution to Multi-byte triggering without using ?or* |
StonedMOFO
Replies: 10
Views: 14200
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Forum: zMUD General Discussion Posted: Tue Jul 26, 2005 10:27 pm Subject: Another Solution to Multi-byte triggering without using ?or* |
ok this is just work around, this method alone, or my other method (using wildcard to replace the problematic word) will work fine.
I guess someone could try to fix this, but currently Zugg said is o ... |
Topic: Another Solution to Multi-byte triggering without using ?or* |
StonedMOFO
Replies: 10
Views: 14200
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Forum: zMUD General Discussion Posted: Tue Jul 26, 2005 6:06 pm Subject: Another Solution to Multi-byte triggering without using ?or* |
CAUTION: This post contain Chinese words, if you do not have the codec pack install, it will not display correctly, but it is okay.. I have everyone on screen shot, even if the chinese word does not ... |
Topic: My Solution -> How to prevent multiple identical alarm! |
StonedMOFO
Replies: 0
Views: 2890
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Forum: zMUD General Discussion Posted: Tue Jul 26, 2005 1:32 pm Subject: My Solution -> How to prevent multiple identical alarm! |
I do not know if anybody need this, but I know I did. I posted just 20 min ago on the other thread asking if this was possible, but after looking into it, I found it it was quite easy. I figure I po ... |
Topic: stop all alias thingies command? |
StonedMOFO
Replies: 8
Views: 12001
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Forum: zMUD General Discussion Posted: Tue Jul 26, 2005 1:17 pm Subject: Is there any way to accomplish this |
Ok, I've change one part of my script to use alarm, but the problem I have is this
How do I make it so it will not create another alarm if one already exist?
so there will never be two of the same a ... |
Topic: My solution to multi-byte language and zmud trigger |
StonedMOFO
Replies: 2
Views: 5031
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Forum: zMUD General Discussion Posted: Tue Jul 26, 2005 1:12 pm Subject: I've emailed you |
Yes I be willing to assist you in any way to attempt to solve this issue(s) :) |
Topic: Comprehensive DB Tutorial |
StonedMOFO
Replies: 2
Views: 4614
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Forum: zMUD General Discussion Posted: Mon Jul 25, 2005 10:12 pm Subject: different way of accessing db |
I am running a bot where I have the trigger control where I will go next,
basically the bot will start from a fix location, and proceed down a variable string -> for example a string name "hell" w ... |
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