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  Topic: Strange exits in automapper
Mattsc23

Replies: 1
Views: 2293

PostForum: zMUD General Discussion   Posted: Sat Feb 01, 2003 11:23 pm   Subject: Strange exits in automapper
I play Dragons Gate and on this game there are a lot of non-standard exits. Doors, portals, arches, ladders, etc., all which require 'go arch', 'go door', etc. to be input. The problem is I've tried ...
  Topic: Mapper Question
Mattsc23

Replies: 1
Views: 2660

PostForum: zMUD General Discussion   Posted: Wed Dec 25, 2002 11:33 pm   Subject: Mapper Question
Using the help file I wrote the trigger:

#TR {^~[(*)~]} {#TAG exit {%1}}

Is this the best way to resolve this issue?

  Topic: Mapper Question
Mattsc23

Replies: 1
Views: 2660

PostForum: zMUD General Discussion   Posted: Wed Dec 25, 2002 11:20 pm   Subject: Mapper Question
Sometimes there are directions in the room description of my mud and when this happens the mapper incorrectly identifies these as the exits. However the real exists are always the in the same format ...
  Topic: Variable expansion?
Mattsc23

Replies: 1
Views: 2339

PostForum: zMUD General Discussion   Posted: Mon Dec 16, 2002 9:18 pm   Subject: Variable expansion?
I modified this trigger found in the boards to time stamp my comms captured to my child window 'comms':
#TR {{(%w) @comms '(*)'}} {{#SUB {%time("hh:nn:ss") - %1 @comms '%2'}}}
where ...
  Topic: Prompt gaging and windows help, again
Mattsc23

Replies: 4
Views: 4291

PostForum: zMUD General Discussion   Posted: Sun Dec 15, 2002 12:34 am   Subject: Prompt gaging and windows help, again
Worked perfectly! Thanks LightBulb.

  Topic: Prompt gaging and windows help, again
Mattsc23

Replies: 4
Views: 4291

PostForum: zMUD General Discussion   Posted: Sat Dec 14, 2002 10:50 pm   Subject: Prompt gaging and windows help, again
Ok, Ive tried to make this work but have come up completely empty. So, I've decided to try something simplier. Instead of gaging text when I send it to a window I'm gonna leave itin the main window ...
  Topic: Prompt gaging and windows help, again
Mattsc23

Replies: 4
Views: 4291

PostForum: zMUD General Discussion   Posted: Fri Dec 13, 2002 12:17 am   Subject: Prompt gaging and windows help, again
Ok, I've done some research on the boards and Ive found some things that I'm sure will be useful to me, but I don't know enough about coding to tailer the knowledge to my uses. So, Here's what I've ...
  Topic: New windows
Mattsc23

Replies: 4
Views: 4094

PostForum: zMUD General Discussion   Posted: Thu Dec 12, 2002 10:16 pm   Subject: New windows
Thanks for the help Kjata. :)

Matt
  Topic: New windows
Mattsc23

Replies: 4
Views: 4094

PostForum: zMUD General Discussion   Posted: Thu Dec 12, 2002 3:20 am   Subject: New windows
Thanks I got the window to work ;however, my screen still scrolls up everytime a line is captured to the gossips window and if the captured text is more than one line the second line is not captured o ...
  Topic: New windows
Mattsc23

Replies: 4
Views: 4094

PostForum: zMUD General Discussion   Posted: Sun Dec 08, 2002 9:43 pm   Subject: New windows
Could someone post what the commands needed to send information to an additional window are. I'd like to have a small window in which all the information from the gossip channel appears. The string ...
  Topic: Variable and trigger help for a zmud newbie
Mattsc23

Replies: 5
Views: 6079

PostForum: zMUD General Discussion   Posted: Sun Dec 08, 2002 8:31 pm   Subject: Variable and trigger help for a zmud newbie
Thanks for the help guys! Only now that I know this can be done I'm worried about using the trigger. The same problem occurs with the (*) as with the (%*). Is there any way to use this trigger but ...
  Topic: Variable and trigger help for a zmud newbie
Mattsc23

Replies: 5
Views: 6079

PostForum: zMUD General Discussion   Posted: Sat Dec 07, 2002 8:17 pm   Subject: Variable and trigger help for a zmud newbie
I would like to set a trigger that picks up my weapon when I am disarmed. Currently I am setting new triggers everytime I get a new weapon, but I suspect that there is a way to set a variable for any ...
 
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