Author |
Message |
Topic: ZMUD layout |
Firey
Replies: 3
Views: 7463
|
Forum: zMUD General Discussion Posted: Thu Feb 16, 2006 7:09 pm Subject: ZMUD layout |
Hello
I'm trying to personalize my zMUD as much as i can. As of now I'm working on the colors of zMUD.
So, what I wonder is how can I color the "scrollers". The thing that you make to scroll up ... |
Topic: Achaea limb counter..help with a trigger..? |
Firey
Replies: 2
Views: 5241
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Forum: zMUD General Discussion Posted: Sun Jan 22, 2006 1:02 pm Subject: Achaea limb counter..help with a trigger..? |
I want to make a system which will keep track of how many times I need to hit a limb before it breaks.
I have a variable for each possible limb (Head, torso, right arm, left arm, right leg, left leg) ... |
Topic: Help with Achaean' lifevision triggers |
Firey
Replies: 1
Views: 4518
|
Forum: zMUD General Discussion Posted: Tue Dec 06, 2005 4:57 pm Subject: Help with Achaean' lifevision triggers |
So lifevision is a skill which makes you able to see if something is an illusion or not. Although doesn't always work.
It will pop up ** Illusion ** when it's an illusion. It can pop up under, over ... |
Topic: zMUD commands |
Firey
Replies: 2
Views: 5913
|
Forum: zMUD General Discussion Posted: Tue Jun 28, 2005 6:15 pm Subject: zMUD commands |
hehe, nevermind, I think I figured it out anyways....
Ps: I like the word Pop :P |
Topic: zMUD commands |
Firey
Replies: 2
Views: 5913
|
Forum: zMUD General Discussion Posted: Tue Jun 28, 2005 9:37 am Subject: zMUD commands |
My zMUD has seemed to become a bit slow now, (It's 7.05 because I don't really want to upgrade it for several reasons) if something pops up on the zMUD screen, I can't type in the command line. What I ... |
Topic: How to stop #PLAY? |
Firey
Replies: 2
Views: 5919
|
Forum: zMUD General Discussion Posted: Sat Jun 18, 2005 1:15 pm Subject: How to stop #PLAY? |
ahh...thanks a ton, mate. :) |
Topic: How to stop #PLAY? |
Firey
Replies: 2
Views: 5919
|
Forum: zMUD General Discussion Posted: Sat Jun 18, 2005 12:21 pm Subject: How to stop #PLAY? |
I wonder, if you have started to play a .MP3 or .WMA file with using #PLAY, how can you stop it again?
And is there anyway to play it in FF (FastForward)?
Thank you |
Topic: Zmud speed |
Firey
Replies: 2
Views: 6919
|
Forum: zMUD General Discussion Posted: Fri Apr 22, 2005 2:20 pm Subject: Zmud speed |
Lately I've seen my Zmud speed to be a lot slower..... it takes longer time before the text gets to it then before... I thought it might be cause of too many triggers or something like that...
Is t ... |
Topic: %random |
Firey
Replies: 2
Views: 6014
|
Forum: zMUD General Discussion Posted: Wed Feb 16, 2005 8:33 pm Subject: %random |
thanks |
Topic: %random |
Firey
Replies: 2
Views: 6014
|
Forum: zMUD General Discussion Posted: Wed Feb 16, 2005 7:56 pm Subject: %random |
I need helping to make this %random trigger.
When I see the name Bob, I want to randomly either: skip, jump, sigh or romp.
So this I have tried:
#TRIGGER {Bob} {%random (skip, jump, sigh, romp)}
... |
Topic: Settings in Memory etc. |
Firey
Replies: 6
Views: 10599
|
Forum: zMUD General Discussion Posted: Wed Feb 16, 2005 7:45 pm Subject: Settings in Memory etc. |
Thanks, that works. :) |
Topic: Settings in Memory etc. |
Firey
Replies: 6
Views: 10599
|
Forum: zMUD General Discussion Posted: Tue Feb 15, 2005 4:00 pm Subject: Settings in Memory etc. |
neither of them worked it seems... :( |
Topic: Settings in Memory etc. |
Firey
Replies: 6
Views: 10599
|
Forum: zMUD General Discussion Posted: Mon Feb 14, 2005 7:21 pm Subject: Settings in Memory etc. |
Okey.. I got this little problem.. When I open my settings, it will open a window which is called "Settings in Memory Firey's Combat System.mud" and another window called "Edit trigger".
They got s ... |
Topic: Room Script! |
Firey
Replies: 4
Views: 7656
|
Forum: zMUD General Discussion Posted: Wed Feb 09, 2005 11:41 am Subject: Room Script! |
If it works to just type KILL HUMAN to attack it.. this should work
#VARIABLE {target} {}
#ALIAS {T} {#VAR target %1}
#ALIAS {k} {kill @target} |
Topic: Ctrl-T for triggers |
Firey
Replies: 5
Views: 17903
|
Forum: Finished MUD Scripts Posted: Wed Feb 09, 2005 11:37 am Subject: Ctrl-T for triggers |
heh
#KEY {Alt-t} {#IG}
:P |
Topic: Ctrl-T for triggers |
Firey
Replies: 5
Views: 17903
|
Forum: Finished MUD Scripts Posted: Wed Feb 09, 2005 11:36 am Subject: Ctrl-T for triggers |
What about this?
#KEY Ctrl-t {#IG}
heh
that should work too... I usually just do #IG anyways, pretty easy.. |
Topic: Zmud's Speed |
Firey
Replies: 3
Views: 8255
|
Forum: zMUD General Discussion Posted: Mon Jan 31, 2005 6:42 pm Subject: Zmud's Speed |
Well, you could always delete the capturing triggers that slows it down. You can probably survive without those. |
Topic: Variable help`? |
Firey
Replies: 1
Views: 4000
|
Forum: zMUD General Discussion Posted: Mon Jan 31, 2005 5:42 pm Subject: Variable help`? |
#VAR vial @viallist
The @viallist is a stringlist, so I want the first string in the stringlist to be added to @vial... anyone help me? |
Topic: Different capture stuff for Achaea |
Firey
Replies: 4
Views: 17900
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Forum: Finished MUD Scripts Posted: Thu Jan 13, 2005 8:04 pm Subject: Different capture stuff for Achaea |
You guys should probably change Naga(gt)/Larvae(gnt)/Mhaldor(ct) and Order of the Sacred Murder with what you want to have there
This captures all the lines, even if there's 10k lines. |
Topic: Different capture stuff for Achaea |
Firey
Replies: 4
Views: 17900
|
Forum: Finished MUD Scripts Posted: Thu Jan 13, 2005 8:03 pm Subject: Different capture stuff for Achaea |
UPDATE: #TRIGGER {~(Larvae~): %1 says,} {
#VAR Channel Larvae
#CAPTURE Larvae
#T+ Capturing
#TEMP {^(%d)h, (%d)m (%w)-} {#T- Capturing}
}
#TRIGGER {~(Naga~): %1 says,} {
#VAR Channe ... |
Topic: Buttons |
Firey
Replies: 4
Views: 8698
|
Forum: zMUD General Discussion Posted: Sun Jan 09, 2005 1:42 am Subject: Buttons |
Thanks! It was a kinda newbie question, but there's stuff like that that I can't figure out. :D |
Topic: Controlling Winamp from zMUD anyone? |
Firey
Replies: 43
Views: 153269
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Forum: Finished MUD Scripts Posted: Sat Jan 08, 2005 6:53 pm Subject: Controlling Winamp from zMUD anyone? |
I have my winamp running, but I still get the "Parsing Error" thing saying:
#var Winamp %comcreate( "WinampCOM.Application")
what should I do? *g* |
Topic: Buttons |
Firey
Replies: 4
Views: 8698
|
Forum: zMUD General Discussion Posted: Sat Jan 08, 2005 6:33 pm Subject: Buttons |
All my buttons seems connected somehow that when I change size on one, the others will also change.
They are on different panels, and on different places of the screen (some on the buttom and some o ... |
Topic: Different capture stuff for Achaea |
Firey
Replies: 4
Views: 17900
|
Forum: Finished MUD Scripts Posted: Wed Jan 05, 2005 1:01 pm Subject: Different capture stuff for Achaea |
By the way, congratulation to me that I've been a member for 371 days now...woohooo... over an year.. :D |
Topic: Different capture stuff for Achaea |
Firey
Replies: 4
Views: 17900
|
Forum: Finished MUD Scripts Posted: Wed Jan 05, 2005 1:00 pm Subject: Different capture stuff for Achaea |
Here's some capture stuff for Achaean's that I figured to post.. there's a long time since I actually made a capture thing, so I'm not complete sure if this will work but, it should. It will also coun ... |
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