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  Topic: Dragonrealms Prompt, No Newline Before Next Input
Blerghass

Replies: 2
Views: 5894

PostForum: zMUD General Discussion   Posted: Wed Jun 11, 2003 9:38 pm   Subject: Dragonrealms Prompt, No Newline Before Next Input
I read the thread about the EOR/GA setting. I had it on before, and that's when I got the results in my original post. It's just weird that when EOR/GA is on, it sometimes acts like it's off.

Als ...
  Topic: Dragonrealms Prompt, No Newline Before Next Input
Blerghass

Replies: 2
Views: 5894

PostForum: zMUD General Discussion   Posted: Tue Jun 10, 2003 10:11 am   Subject: Dragonrealms Prompt, No Newline Before Next Input
Oh, I also noticed that zMUD occasionally puts a newline in a paragraph of text, when it should just be a solid block.

Anybody else seeing either of these two occurrances?

  Topic: Dragonrealms Prompt, No Newline Before Next Input
Blerghass

Replies: 2
Views: 5894

PostForum: zMUD General Discussion   Posted: Mon Jun 09, 2003 11:05 pm   Subject: Dragonrealms Prompt, No Newline Before Next Input
I'm basically seeing something like this:

You cough.
> You cough.

When I think it should be:

You cough.
>
You cough.

In response to my typing "cough;cough" into DR usin ...
  Topic: Trigger Precedence
Blerghass

Replies: 9
Views: 14375

PostForum: zMUD General Discussion   Posted: Sun Jan 06, 2002 1:24 pm   Subject: Trigger Precedence
I'm not concatenating any lines right now, I got too lazy to do that. I have a scheme for concatenation with highlighting, perhaps using some ansi colors (6.16 doesn't have #pcol, and I don't want to ...
  Topic: #SUB triggers and ; or " characters
Blerghass

Replies: 3
Views: 6429

PostForum: zMUD General Discussion   Posted: Sun Jan 06, 2002 1:15 pm   Subject: #SUB triggers and ; or " characters
I never knew the difference between (*) and (%*) in trigger patterns. What is the difference and is it specifically relevant to my problem or just something I might try?
  Topic: #SUB triggers and ; or " characters
Blerghass

Replies: 3
Views: 6429

PostForum: zMUD General Discussion   Posted: Sat Jan 05, 2002 3:12 am   Subject: #SUB triggers and ; or " characters
I have a trigger:

#TRIGGER {^(*)GSI$} {#if (%word( "%1", 1) = "") {#gag} {#sub "%1"}} "" {case}

Basically, it strips the GSI from the end of the line an ...
  Topic: Trigger Precedence
Blerghass

Replies: 9
Views: 14375

PostForum: zMUD General Discussion   Posted: Sat Jan 05, 2002 2:54 am   Subject: Trigger Precedence
Oh, you just gotta type FeStArT (case-sensitive). It's not the greatest thing in the world to write triggers to deal with the GS codes, but it definitely has its advantages.
  Topic: Can It Be Done?
Blerghass

Replies: 9
Views: 14104

PostForum: zMUD General Discussion   Posted: Sun Dec 30, 2001 7:57 pm   Subject: Can It Be Done?
Is there a way to use ANSI codes to do hilighting stuff, instead of using a #cw or #color command? I fiddled around with #SHOWing and #SUBing %e[36m codes and <27>[36m codes (trying to mimic th ...
  Topic: Dragonrealms and Zmud
Blerghass

Replies: 1
Views: 4537

PostForum: zMUD General Discussion   Posted: Sun Dec 30, 2001 1:49 pm   Subject: Dragonrealms and Zmud
Basically, after connecting to the server, you need to send the server the KEY followed by two carriage returns.

This is my atconnect alias:
#file 1 "goplay_wiz.asp"
%replace( %grep( 1, ...
  Topic: Trigger priority again
Blerghass

Replies: 11
Views: 20855

PostForum: zMUD General Discussion   Posted: Sun Dec 30, 2001 1:44 pm   Subject: Trigger priority again
Well, I was showing trigger messages in zMUD, which appeared to say that one trigger was definitely going off before another one. I was under the impression anyway that a trigger with higher priority ...
  Topic: Trigger can't execute alias
Blerghass

Replies: 1
Views: 4386

PostForum: zMUD General Discussion   Posted: Fri Dec 28, 2001 10:08 am   Subject: Trigger can't execute alias
Basically, I have a trigger that uses an alias. The trigger is in a folder and the alias is its parent folder. When the trigger calls the alias, the alias name is just sent to the mud. However, whe ...
  Topic: Trigger priority again
Blerghass

Replies: 11
Views: 20855

PostForum: zMUD General Discussion   Posted: Fri Dec 28, 2001 10:06 am   Subject: Trigger priority again
Alright, class priority has gone out the window, as far as I can tell.

I have two classes, NormalClass and OtherClass, inside a class RootClass. Depending on what subclasses I have enabled or disa ...
  Topic: Fire a trigger if a is missing
Blerghass

Replies: 1
Views: 4131

PostForum: zMUD General Discussion   Posted: Fri Dec 28, 2001 1:30 am   Subject: Fire a trigger if a is missing
Maybe something like this would work:

#trig {You are affected by the following} {#var tempstat 0}
#trig {Spell: sanctuary} {#var tempstat 1}
#trig {Total of * magical affects} {#if (@tempstat = 0 ...
  Topic: Trigger priority again
Blerghass

Replies: 11
Views: 20855

PostForum: zMUD General Discussion   Posted: Fri Dec 28, 2001 12:37 am   Subject: Trigger priority again
A bit of a late response, but this is an issue for me as well. I use classes as well to organize my triggers. While there are no Up/Down buttons for classes, there are ways to change their order.
...
  Topic: Preventing a trigger from going off after T+
Blerghass

Replies: 3
Views: 6836

PostForum: zMUD General Discussion   Posted: Thu Dec 27, 2001 10:23 pm   Subject: Preventing a trigger from going off after T+
I found another solution that is pretty robust.

I put all my "normal" triggers into one class, call in NormalClass. I then put a couple triggers in another class, call it OtherClass:

...
  Topic: Preventing a trigger from going off after T+
Blerghass

Replies: 3
Views: 6836

PostForum: zMUD General Discussion   Posted: Thu Dec 27, 2001 11:08 am   Subject: Preventing a trigger from going off after T+
The partial solution I found after more tinkering was to {#sub ""}. This does not work, however, if you actually want to display the line as it was.

Also, I could pad the ^(*)$ trigger l ...
  Topic: Preventing a trigger from going off after T+
Blerghass

Replies: 3
Views: 6836

PostForum: zMUD General Discussion   Posted: Thu Dec 27, 2001 2:54 am   Subject: Preventing a trigger from going off after T+
Basically, I'm wondering how to T+ a class of triggers so that those triggers will start acting when the next line comes in instead of on the current line.

Here's my situation. One trigger is set ...
  Topic: Tick Timer
Blerghass

Replies: 2
Views: 6226

PostForum: zMUD General Discussion   Posted: Wed Dec 26, 2001 7:02 pm   Subject: Tick Timer
Using the %tick variable will probably be sufficient for what you want to do. To do the hour thing, you just need to keep track of it with a separate variable. You can have zMUD do something when th ...
  Topic: Trigger Precedence
Blerghass

Replies: 9
Views: 14375

PostForum: zMUD General Discussion   Posted: Tue Dec 25, 2001 7:05 pm   Subject: Trigger Precedence
I found out a few things this morning. The syntax editor is happy as long as you don't use ; comments in the first or last line of a trigger and you don't use // comments at the start of a line. Not ...
  Topic: Trigger Precedence
Blerghass

Replies: 9
Views: 14375

PostForum: zMUD General Discussion   Posted: Tue Dec 25, 2001 12:57 pm   Subject: Trigger Precedence
Thanks for the help. I didn't even realize that those Up/Down buttons were there.

Another question, though. I was able to move the triggers with the Up/Down buttons, but can I move the classes li ...
  Topic: Trigger Precedence
Blerghass

Replies: 9
Views: 14375

PostForum: zMUD General Discussion   Posted: Tue Dec 25, 2001 3:50 am   Subject: Trigger Precedence
Is there any way to know which triggers will go off first when a line of text matches more than one trigger? Is there any way to set this trigger precedence?

Basically, I'm going to be concatenati ...
  Topic: Removing the CR/LF at the end of a received line
Blerghass

Replies: 4
Views: 7846

PostForum: zMUD General Discussion   Posted: Tue Dec 25, 2001 3:23 am   Subject: Removing the CR/LF at the end of a received line
Thanks for the help. In fact, I started thinking about using two separate triggers, the second of which would trigger on ^(*)$, but would only be enabled when the first trigger GSI$ was set off. Ba ...
  Topic: Removing the CR/LF at the end of a received line
Blerghass

Replies: 4
Views: 7846

PostForum: zMUD General Discussion   Posted: Mon Dec 24, 2001 7:27 pm   Subject: Removing the CR/LF at the end of a received line
I'm trying to do something pretty simple, but I haven't figured out how to do it.

Basically, a line of text comes in like this:

blah blah blahGSI
blah2 blah2 blah2

I want to trigger on GSI ...
  Topic: Using zMud to connect to Gemstone III
Blerghass

Replies: 10
Views: 23112

PostForum: zMUD General Discussion   Posted: Tue Dec 11, 2001 4:21 am   Subject: Using zMud to connect to Gemstone III
Kinda a late response...

I use ZMud with DR, even with the new website revision. I use netscape to login to the website, then say I am going to use the wizard. Netscape prompts me, and I say to s ...
 
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