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  Topic: cMUD crashing on open
Alcander

Replies: 5
Views: 7570

PostForum: CMUD General Discussion   Posted: Wed Sep 30, 2009 11:27 pm   Subject: cMUD crashing on open
I've been running Zmud and Cmud on my Vista 64 machine for about a week now. Everything seems to be running without any problems. I'll be upgrading to Windows 7 after the Oct 22 release date, but I kn ...
  Topic: Performing Actions in a child window
Alcander

Replies: 1
Views: 3873

PostForum: CMUD General Discussion   Posted: Thu Jul 31, 2008 11:46 am   Subject: Performing Actions in a child window
I have an action that takes place in my main session window.

Action: Player logs onto the mud.

The action is gag'd and sent to a child window called Logs. The 'Logs" window has no command line, ...
  Topic: Suddently cannot connect
Alcander

Replies: 2
Views: 5474

PostForum: zMUD General Discussion   Posted: Sat Jul 05, 2008 2:33 am   Subject: Suddently cannot connect
To check if it is the mud and not Zmud, I would try to connect using the command window of Vista and see if you can connect. If you still can't connect outside of using Zmud then there is definitely s ...
  Topic: icon coloring?
Alcander

Replies: 4
Views: 6079

PostForum: CMUD General Discussion   Posted: Mon May 19, 2008 11:08 pm   Subject: icon coloring?
I agree with chamenas, I've had issue with Cmud giving me correct notice with the Green colouring.
  Topic: How do I put a button gauge at the bottom of the screen just above text entry?
Alcander

Replies: 3
Views: 5574

PostForum: CMUD General Discussion   Posted: Mon Apr 14, 2008 10:57 pm   Subject: How do I put a button gauge at the bottom of the screen just above text entry?
Under Preferences, go to User Interface, select the Buttons tab, then Toolbar 1 position should be set to bottom.

That should do the trick.
  Topic: [2.22] Lines missing in display until clicked
Alcander

Replies: 2
Views: 4702

PostForum: CMUD Beta Forum   Posted: Mon Apr 14, 2008 10:39 pm   Subject: [2.22] Lines missing in display until clicked
I've seen this as well Larkin. I thought it was just something with my system, but now that you are seeing it as well, it might be something buggy with Cmud.
  Topic: Question on a Variable
Alcander

Replies: 2
Views: 5383

PostForum: CMUD General Discussion   Posted: Sat Feb 16, 2008 11:40 pm   Subject: Question on a Variable
Thanks Larkin
  Topic: Question on a Variable
Alcander

Replies: 2
Views: 5383

PostForum: CMUD General Discussion   Posted: Sat Feb 16, 2008 7:09 pm   Subject: Question on a Variable
If I create a variable @friends, then set the variable to a string list. Should the variable type change back to default if I did "#add friends tony" at the command line?
  Topic: Question about #GAG
Alcander

Replies: 1
Views: 4307

PostForum: CMUD General Discussion   Posted: Mon Feb 04, 2008 12:34 am   Subject: Question about #GAG
Hey folks,

I have a hud that updates every second and produces the following output:

Hp: 6315(6315) Gp: 5281(5375) Xp: 14303442(123000000)

#TR {Hp: *~(*~) Gp: *~(*~) Xp: *~(*~)} {#GA}

The ...
  Topic: Noob Mapping Question
Alcander

Replies: 1
Views: 4210

PostForum: zMUD General Discussion   Posted: Sun Feb 03, 2008 5:46 am   Subject: Noob Mapping Question
Alright, I think this is a simple enough question...

How do I stop the mapper from mapping when I accidently try to move in a direction that doesn't exist.

The mud output is 'What?'

I thought ...
  Topic: [2.18] CMUD blowing up
Alcander

Replies: 27
Views: 29889

PostForum: CMUD Beta Forum   Posted: Sat Jan 19, 2008 7:36 pm   Subject: [2.18] CMUD blowing up
I've been having a problem with my Cmud 2.18 and Cmud Pro 2.18 clients with regard to layouts.

I have one session running that uses the status window that is positioned at the top of my screen.
...
  Topic: Potion Script problem
Alcander

Replies: 2
Views: 5679

PostForum: CMUD General Discussion   Posted: Tue Jan 01, 2008 6:27 pm   Subject: Potion Script problem
Thanks Arde. I knew it was something stupid.
  Topic: Potion Script problem
Alcander

Replies: 2
Views: 5679

PostForum: CMUD General Discussion   Posted: Mon Dec 31, 2007 6:33 pm   Subject: Potion Script problem
On the pattern "brew (%d) cyan"$

I am trying to use the code below. I really suck at these things so if you see obvious I do apologize.

@cyan = the number of cyan potions I have available
@wat ...
  Topic: Esc to abort all running scripts?
Alcander

Replies: 7
Views: 9822

PostForum: CMUD General Discussion   Posted: Wed Dec 26, 2007 11:24 pm   Subject: Esc to abort all running scripts?
will #ABORT {all} not work for youre problem teylos?
  Topic: Word Numbers to actual Numbers
Alcander

Replies: 3
Views: 5345

PostForum: CMUD General Discussion   Posted: Thu Dec 20, 2007 8:44 pm   Subject: Word Numbers to actual Numbers
Does anyone know a quick way to convert letter numbers to real numbers?

ie. Three = 3 or Three Hundred Thirty Three = 333

Help!

Alcander
  Topic: [2.16] Run time error with Python Script
Alcander

Replies: 1
Views: 4084

PostForum: CMUD Beta Forum   Posted: Mon Dec 10, 2007 2:28 am   Subject: [2.16] Run time error with Python Script
Playing around with Python and I'd thought I would see what I could do with the scripting in Cmud and Cmud Pro. I made a basic trigger and found that if exact python language isn't used then Cmud gets ...
  Topic: [2.10] Nameless window crash
Alcander

Replies: 9
Views: 10565

PostForum: CMUD Beta Forum   Posted: Thu Nov 01, 2007 11:47 pm   Subject: [2.10] Nameless window crash
Sorry. I should have been more specific. I was able to reproduce the crash. I'll do it again and send in the bug report.
  Topic: [2.10] Nameless window crash
Alcander

Replies: 9
Views: 10565

PostForum: CMUD Beta Forum   Posted: Thu Nov 01, 2007 11:38 pm   Subject: [2.10] Nameless window crash
Confirmed.
  Topic: [2.04] Unexplainable crashes
Alcander

Replies: 0
Views: 3302

PostForum: CMUD Beta Forum   Posted: Sun Sep 30, 2007 11:16 pm   Subject: [2.04] Unexplainable crashes
I'm not sure what is causing my crashes, but I cannot send the bug report either. I've saved it this time and post it here in hopes that Zugg can find something useful with it. From what I can see I a ...
  Topic: [2.01] #ALL
Alcander

Replies: 2
Views: 4720

PostForum: CMUD Beta Forum   Posted: Sun Sep 09, 2007 12:09 am   Subject: [2.01] #ALL
Is anyone else having an issue with the #ALL commands. I try to use it but all it seems to do is send a CR to the window.
  Topic: Keypad Assignment
Alcander

Replies: 6
Views: 9119

PostForum: CMUD General Discussion   Posted: Tue Aug 28, 2007 12:21 am   Subject: Keypad Assignment
When you want to make a macro out of / and * I found that you have to hit 'return' first to activate the macro and then you can assign what ever value you want to it.
  Topic: How do I stop a runaway script
Alcander

Replies: 6
Views: 7648

PostForum: CMUD General Discussion   Posted: Sun Aug 12, 2007 4:21 pm   Subject: How do I stop a runaway script
Have you tried #abort 1? That usually works for me
  Topic: Starting a mud,or learing to build
Alcander

Replies: 3
Views: 6382

PostForum: zMUD General Discussion   Posted: Tue Jul 10, 2007 10:34 am   Subject: Starting a mud,or learing to build
Hi Rease,

I think you might have better luck in your search for a beginner MU* at www.mudconnect.com. The Forums there are very helpful when it comes to getting started and locations of code that c ...
  Topic: Temper Bot
Alcander

Replies: 2
Views: 5979

PostForum: CMUD General Discussion   Posted: Tue Jun 05, 2007 10:42 am   Subject: Temper Bot
Thanks Tech!
  Topic: Temper Bot
Alcander

Replies: 2
Views: 5979

PostForum: CMUD General Discussion   Posted: Tue Jun 05, 2007 1:15 am   Subject: Temper Bot
Hi All,

Looking for help with a temper script that I am trying to create. Basically what I would envision happening is the following.

Joe says, "Temper 10 armours"

I would like to then take t ...
 
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