Author |
Message |
Topic: Echo commands |
Arcane_of_Discworld
Replies: 4
Views: 7705
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Forum: zMUD General Discussion Posted: Wed Jun 07, 2006 10:58 am Subject: Echo commands |
No idea.. I don't have any triggers that send commands to the mud.. |
Topic: Echo commands |
Arcane_of_Discworld
Replies: 4
Views: 7705
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Forum: zMUD General Discussion Posted: Wed Jun 07, 2006 9:45 am Subject: Echo commands |
Easiest way would be to disable echoing of commands and scripts within preferences (Script Parser) then create a window using #WIN eg: '#WIN Commands', so you don't have to always create it when start ... |
Topic: MXP Questions |
Arcane_of_Discworld
Replies: 8
Views: 11819
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Forum: zMUD General Discussion Posted: Mon Jun 05, 2006 7:29 pm Subject: MXP Questions |
I turned debug on in zMud and logged on to discworld, this was the resultant text just after my password was input:<!EVENT tell from="{player}"><!EVENT say from=" ... |
Topic: pattern match an ANSI color code?/Discworld MUD mapping |
Arcane_of_Discworld
Replies: 8
Views: 21779
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Forum: zMUD General Discussion Posted: Sun Jun 04, 2006 9:29 am Subject: pattern match an ANSI color code?/Discworld MUD mapping |
Thanks for the tip about the option to display the short name in verbose look.. it makes mapping even easier =)
Outside rooms have changable descriptions based upon time of day, season and weather ... |
Topic: pattern match an ANSI color code?/Discworld MUD mapping |
Arcane_of_Discworld
Replies: 8
Views: 21779
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Forum: zMUD General Discussion Posted: Sat Jun 03, 2006 10:56 pm Subject: pattern match an ANSI color code?/Discworld MUD mapping |
Off topic.. how did you get the 'room name' to display as this looks like Discworld and I didn't know it was possible |
Topic: extracting from string |
Arcane_of_Discworld
Replies: 5
Views: 7638
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Forum: zMUD General Discussion Posted: Thu May 25, 2006 10:04 am Subject: extracting from string |
I would also like to know if there is a more efficient method of doing this as I have a similar setup. One suggestion I can make is that you can nest %replace() functions such as:
killtest=%replac ... |
Topic: zMUD unable to connect to anything |
Arcane_of_Discworld
Replies: 14
Views: 17189
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Forum: zMUD General Discussion Posted: Sat May 20, 2006 4:12 am Subject: zMUD unable to connect to anything |
As you can connect by other means this looks to be a Windows Firewall issue that is realtively easy to correct by doing the following (presuming you have Service Pack 2 installed):
1. Click on the ... |
Topic: Old trigger help |
Arcane_of_Discworld
Replies: 16
Views: 26841
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Forum: zMUD General Discussion Posted: Mon May 15, 2006 9:55 am Subject: Old trigger help |
Like this:[code]whatever the output from the mud is
more output
even more output[/code]
Which will result in:whatever the output from the mud is
more output
even more output |
Topic: Old trigger help |
Arcane_of_Discworld
Replies: 16
Views: 26841
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Forum: zMUD General Discussion Posted: Mon May 15, 2006 9:22 am Subject: Old trigger help |
When posting within code tags you only need to use the / on the closing tag.
With your pattern matching if you remove the square brackets and add another %x after the %s you should capture both nam ... |
Topic: A few questions on triggers, buttons, and aliaeseses.. |
Arcane_of_Discworld
Replies: 1
Views: 5111
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Forum: zMUD General Discussion Posted: Mon May 15, 2006 8:39 am Subject: A few questions on triggers, buttons, and aliaeseses.. |
Firstly, that is not your prompt as the only prompt in Discworld is a simple '>' which can be toggled on or off via options. I can only assume that you get that output when in combat via the 'mon ... |
Topic: Old trigger help |
Arcane_of_Discworld
Replies: 16
Views: 26841
|
Forum: zMUD General Discussion Posted: Sun May 14, 2006 7:09 pm Subject: Old trigger help |
That is indeed unfortunate.. I think the probelm we are having may be that the browser/forum can sometimes strip characters such as extra spaces when posting. The solution to this is to place the out ... |
Topic: Old trigger help |
Arcane_of_Discworld
Replies: 16
Views: 26841
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Forum: zMUD General Discussion Posted: Sun May 14, 2006 11:38 am Subject: Old trigger help |
Which mud is it from? I'll login and make sure the pattern matches correctly. |
Topic: flee, backstab |
Arcane_of_Discworld
Replies: 7
Views: 12949
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Forum: zMUD General Discussion Posted: Sun May 14, 2006 3:28 am Subject: flee, backstab |
Thanks for clearing that up edb6377, it is always much easier to code for Muds you actually play. |
Topic: Simple Question |
Arcane_of_Discworld
Replies: 3
Views: 7609
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Forum: zMUD General Discussion Posted: Sun May 14, 2006 2:21 am Subject: Simple Question |
If I understand your question correctly you want to enclose what you have said in apostrophies?
The functions you need to investigate would be %ascii() to determine the appropriate number for displ ... |
Topic: Old trigger help |
Arcane_of_Discworld
Replies: 16
Views: 26841
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Forum: zMUD General Discussion Posted: Sat May 13, 2006 5:57 pm Subject: Old trigger help |
If you actually tried it you would have seen that it does indeed gag and move it, but then again perhaps you know more about coding than I do. The only part that may require a little tweaking is the ... |
Topic: Old trigger help |
Arcane_of_Discworld
Replies: 16
Views: 26841
|
Forum: zMUD General Discussion Posted: Sat May 13, 2006 3:39 am Subject: Old trigger help |
Try this:Pattern:
^~*~* (*) ({just arrived in|has left}) the ({world|world unexpectantly}).$
Value:
:Arrivals:#SAY {%if( %eval ... |
Topic: flee, backstab |
Arcane_of_Discworld
Replies: 7
Views: 12949
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Forum: zMUD General Discussion Posted: Sat May 13, 2006 2:38 am Subject: flee, backstab |
It would be much easier if you actually mentioned what you wanted the scripts to do and showed actual output from the mud within code tags such as:[code]outout from the mud
more outout from t ... |
Topic: Turning off Echo Commands via a Trigger or Button |
Arcane_of_Discworld
Replies: 2
Views: 5730
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Forum: zMUD General Discussion Posted: Mon May 08, 2006 8:10 am Subject: Turning off Echo Commands via a Trigger or Button |
This should accomplish what you want however it does not actually toggle the echoing of commands, instead it gags them from being displayed and uses #SEND to issue the commands directly to the Mud. S ... |
Topic: Multi-line Capture for Housekeeping |
Arcane_of_Discworld
Replies: 17
Views: 28405
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Forum: zMUD General Discussion Posted: Fri May 05, 2006 12:36 am Subject: Multi-line Capture for Housekeeping |
It looks like it hasn't transfered properly from the command line.. here is the Class script from the Friends Class:
#CLASS {Friends}
#ALIAS friendcheck {#T+ {Friends|Check ... |
Topic: Multi-line Capture for Housekeeping |
Arcane_of_Discworld
Replies: 17
Views: 28405
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Forum: zMUD General Discussion Posted: Fri May 05, 2006 12:12 am Subject: Multi-line Capture for Housekeeping |
In that case it looks like the #T+ {Friends|Check} is not enabling the 'Check' class... try manually enabling it (right click on the class name and select 'enable' then try it again.
You might also ... |
Topic: Multi-line Capture for Housekeeping |
Arcane_of_Discworld
Replies: 17
Views: 28405
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Forum: zMUD General Discussion Posted: Thu May 04, 2006 11:59 pm Subject: Multi-line Capture for Housekeeping |
It looks like you have either disabled or changed the default variable character in 'Preferences'>'Special Characters' .. what is your default variable character? |
Topic: Multi-line Capture for Housekeeping |
Arcane_of_Discworld
Replies: 17
Views: 28405
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Forum: zMUD General Discussion Posted: Thu May 04, 2006 11:11 pm Subject: Multi-line Capture for Housekeeping |
Here is my code to do the entire process, just copy and paste it into your command line then hit enter. It will create the classes 'Friends' and 'Friends|Check'. The Friends class contains only the ... |
Topic: Trigger help |
Arcane_of_Discworld
Replies: 10
Views: 11643
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Forum: zMUD General Discussion Posted: Thu May 04, 2006 8:57 pm Subject: Trigger help |
It is always helpful to post exact ouput from the Mud.. Hopefully Shalimar has finally answered your request. |
Topic: Queue system |
Arcane_of_Discworld
Replies: 5
Views: 8030
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Forum: zMUD General Discussion Posted: Thu May 04, 2006 8:53 pm Subject: Queue system |
#FORALL @List {#Var Queue %additem(%i,@Queue)} |
Topic: Multi-line Capture for Housekeeping |
Arcane_of_Discworld
Replies: 17
Views: 28405
|
Forum: zMUD General Discussion Posted: Thu May 04, 2006 8:34 pm Subject: Multi-line Capture for Housekeeping |
Your prompt is scary for someone not accustomed to even having one (LPMud), I wouldn't be triggering off of that. As there is nothing by which to confirm the initial data collection as finalised I w ... |
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