Author |
Message |
Topic: I know nothing about database's |
Apollyon
Replies: 2
Views: 4571
|
Forum: zMUD General Discussion Posted: Sun Nov 06, 2005 9:19 pm Subject: I know nothing about database's |
I sure do miss the days when you could post a question on these boards and get a legitimate responce within hours if not minutes... where'd everyone go? |
Topic: How do I capture a tell and send it to another window? |
Apollyon
Replies: 2
Views: 4814
|
Forum: zMUD General Discussion Posted: Fri Nov 04, 2005 5:23 pm Subject: How do I capture a tell and send it to another window? |
Are you trying to send tells that someone is sending you to your current window? If so you could try something like this:
#trigger {(*) tells you, '(*)} {#echo %1 just told me(CHARNAME) "%2"}
I ... |
Topic: I know nothing about database's |
Apollyon
Replies: 2
Views: 4571
|
Forum: zMUD General Discussion Posted: Fri Nov 04, 2005 1:22 am Subject: I know nothing about database's |
Hello,
I am trying to create a database for all of the things that i identify. I am wondering if i can make it using triggers, such that when i identify something this pops up(or something like thi ... |
Topic: tnl trigger (newbie help) |
Apollyon
Replies: 5
Views: 8709
|
Forum: zMUD General Discussion Posted: Wed Mar 16, 2005 10:14 pm Subject: tnl trigger (newbie help) |
#var tnl 123123
#trigger {(*)~(~/~) ~- (%d) ~>} {#var tnl %2}
#trigger {(*)group-says, 'tnl'} {gt I have @tnl xp to go until my next level, sir!}
that should work, and also allow for group lea ... |
Topic: quick #if question |
Apollyon
Replies: 6
Views: 9926
|
Forum: zMUD General Discussion Posted: Wed Mar 16, 2005 8:26 pm Subject: quick #if question |
thanks dharkael for the heads up
i forgot about the spamming
i just added to it so i t looks like this
#trigger {(*)gold (*)xp} {#var exp %2; #IF (@exp<250000) {lkit; eat way; #2 drink ... |
Topic: quick #if question |
Apollyon
Replies: 6
Views: 9926
|
Forum: zMUD General Discussion Posted: Wed Mar 16, 2005 7:42 pm Subject: quick #if question |
NVM all
i think this will work, i dont know until i get more exp but heres what i did
#var exp 101001010110
#trigger {(*)gold (*)xp} {#var exp %2; #IF (@exp<250000) {lkit; eat way; #2 drink ... |
Topic: quick #if question |
Apollyon
Replies: 6
Views: 9926
|
Forum: zMUD General Discussion Posted: Wed Mar 16, 2005 7:29 pm Subject: quick #if question |
ok nvm on that last one i have decided something new
< 570/570hp 100/100Ma 243/243Mv 7633gold 972149xp Steed: 250/250mv>
thats the command line
here's the trigger
#trigger {%nxp} {#i ... |
Topic: quick #if question |
Apollyon
Replies: 6
Views: 9926
|
Forum: zMUD General Discussion Posted: Wed Mar 16, 2005 7:02 pm Subject: quick #if question |
heres what i am trying to do
if my exp (to next level) is less than 100k than i want to put on my leveling kit
if my exp (to next level ) is greather than 5 mil i want to put on my other kit
now i ... |
Topic: Past posts |
Apollyon
Replies: 2
Views: 5001
|
Forum: zMUD General Discussion Posted: Tue Feb 15, 2005 12:25 am Subject: Past posts |
Thnaks, im a dork |
Topic: Past posts |
Apollyon
Replies: 2
Views: 5001
|
Forum: zMUD General Discussion Posted: Sun Feb 13, 2005 9:44 pm Subject: Past posts |
Just wondering but I have a question and i know i have asked it here before nad got an answer... I was just wondering if there was a way to view all of the past topics to which i have posted
thanks |
Topic: Just wondering |
Apollyon
Replies: 4
Views: 7741
|
Forum: zMUD General Discussion Posted: Thu Jul 22, 2004 3:54 pm Subject: Just wondering |
you rock, thanks |
Topic: Just wondering |
Apollyon
Replies: 4
Views: 7741
|
Forum: zMUD General Discussion Posted: Thu Jul 22, 2004 5:58 am Subject: Just wondering |
wow, that was easy, ok something a bit tougher for you now, how about if when i am writing new triggers and i decide that i can delete a couple of them along with some aliases and such, when i import ... |
Topic: Help with ismember and trigger reductions |
Apollyon
Replies: 14
Views: 17242
|
Forum: zMUD General Discussion Posted: Thu Jul 22, 2004 5:48 am Subject: Help with ismember and trigger reductions |
try
#trigger {^Joe (*)has entered the area.} {DoNaughtyThingsTo Joe) {KillPeopleClass}
or
#trigger {(*)Joe (*)has entered the area.} {DoNaughtyThingsTo Joe) {KillPeopleClass}
i think tha ... |
Topic: Just wondering |
Apollyon
Replies: 4
Views: 7741
|
Forum: zMUD General Discussion Posted: Thu Jul 22, 2004 5:39 am Subject: Just wondering |
I know i can open .bak and .mud files using notepad, and see a sembalence of what my triggers, aliases, variables, etc. look like in script. i was wondering if there is a program that opens up those t ... |
Topic: %ansi with #substitute |
Apollyon
Replies: 4
Views: 6286
|
Forum: zMUD General Discussion Posted: Tue Jul 20, 2004 6:04 am Subject: %ansi with #substitute |
for the colors just look up the help files on your mud, i have played severl seperate muds only to find that there is no universal mud color code. You might want to look it up under:
Help color
help ... |
Topic: easy for you, but not for me |
Apollyon
Replies: 1
Views: 3554
|
Forum: zMUD General Discussion Posted: Sun Feb 09, 2003 1:30 am Subject: easy for you, but not for me |
i wanna take all of these lines of script from something i have and turn it from the form
"blahblahblah1" "blahblahblah2"
into a trigger
#trigger {blahblahblah1} {blahblahbl ... |
Topic: please help me with a trigger |
Apollyon
Replies: 23
Views: 22732
|
Forum: zMUD General Discussion Posted: Wed Jan 22, 2003 6:25 pm Subject: please help me with a trigger |
could you just trigger off the death message
#trigger {^You receive (*) experience points.} {#echo It took @Totalhits with an average damage of @AverageDamage to kill that mob.; #var Totalhits 0; # ... |
Topic: Help! Please! |
Apollyon
Replies: 2
Views: 4481
|
Forum: zMUD General Discussion Posted: Sat Jan 18, 2003 5:10 am Subject: Help! Please! |
just use your own commands to trigger off the different things you want to happen
for instance when you hold tighter it probably says something like:
You tighten your grip on your weapon.
just ma ... |
Topic: help with an exp tnl status |
Apollyon
Replies: 26
Views: 31224
|
Forum: zMUD General Discussion Posted: Fri Jan 10, 2003 6:46 pm Subject: help with an exp tnl status |
the color me confuse
i have triggers all over the place that are like...
#trigger {%1 slaps you.} {assist %1}
#trigger {%1 looks at you.} {insult %1}
etc... and it works all the time, if zmud ... |
Topic: help with an exp tnl status |
Apollyon
Replies: 26
Views: 31224
|
Forum: zMUD General Discussion Posted: Wed Jan 08, 2003 9:05 pm Subject: help with an exp tnl status |
umm i think i know the problem that everyone is having it deals with this line:
#TRIGGER {~* You have %n experience points and need (%n) to advance.} {#VAR exptnl %1}
now the experience for the ... |
Topic: Retreival of licence failed with error code = -12 |
Apollyon
Replies: 2
Views: 4354
|
Forum: zMUD General Discussion Posted: Thu Dec 19, 2002 5:57 pm Subject: Retreival of licence failed with error code = -12 |
umm what does this mean, and how do i make it so i can licence this product
it would be nice if i could actually use the $25.00 i just spent
thanks |
Topic: Random Color for says/emotes |
Apollyon
Replies: 9
Views: 10092
|
Forum: zMUD General Discussion Posted: Sat Dec 14, 2002 12:43 am Subject: Random Color for says/emotes |
i play on a mud where i use #alias cha {chat #s%-1} to chat
the #s creates a random color
is there i way i can use this to make every other letter a random color, instead of just the whole thing, ... |
Topic: Confused with a trigger.. |
Apollyon
Replies: 5
Views: 7669
|
Forum: zMUD General Discussion Posted: Sun Sep 01, 2002 5:12 am Subject: Confused with a trigger.. |
#alias {hunt} {#var hunted %-1}
set that alias, then when you are about to kill Phunbaba type hunt Phunbaba, then under macros create new macro when it pops up hit F1 and type in the command thing ... |
Topic: Why won't this work |
Apollyon
Replies: 9
Views: 8300
|
Forum: zMUD General Discussion Posted: Sun Sep 01, 2002 4:58 am Subject: Why won't this work |
thanks for all the help guys i appreciate that alot
--------------------------------------------------
"They tell Soze they want his territory - all his business. Soze looks over the faces ... |
Topic: Asking for design assistance |
Apollyon
Replies: 1
Views: 4729
|
Forum: zMUD General Discussion Posted: Sat Aug 31, 2002 3:58 am Subject: Asking for design assistance |
if the mobs and items come up often, like if you quest ALOT why not just make a quest class in your triggers that do off what you get from the guy so when you see:
* Find and slay Wild Boar.
your ... |
|