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Contents
SpeedWalking
  #PAUSE
  #SLOW
  #STOP
  #WALK
Command Reference
  #
  #ABORT
  #ACTION
  #ADD
  #ADDITEM
  #ADDKEY
  #AFK
  #ALARM
  #ALIAS
  #ALL
  #BACKUP
  #BEEP
  #BREAK
  #BUTTON
  #C-
  #C+
  #CALL
  #CAPTURE
  #CASE
  #CHARACTER
  #CLASS
  #CLOSE
  #CLR
  #COLOR
  #COM
  #CONDITION
  #CONFIGURE
  #CONNECT
  #CR
  #CW
  #DBCLOSE
  #DBDELETE
  #DBFIRST
  #DBGET
  #DBLOAD
  #DBNEXT
  #DBOFFLINE
  #DBONLINE
  #DBPREV
  #DBPUT
  #DBRESET
  #DBSAVE
  #DDE
  #DEFAULT
  #DELCLASS
  #DELITEM
  #DELKEY
  #DELNITEM
  #DESCRIBE
  #DIRECTION
  #DISCONNECT
  #DOOR
  #ECHO
  #ECHOPROMPT
  #EDITOR
  #ERASE
  #EVALUATE
  #EXECUTE
  #FILE
  #FIND
  #FORALL
  #FREEZE
  #FTP
  #FUNCTION
  #GAG
  #GAGBLOCK
  #GAGOFF
  #GAGON
  #GALIAS
  #GAUGE
  #GVARIABLE
  #H-
  #H+
  #HELP
  #HIGHLIGHT
  #HISTORY
  #HOST
  #IF
  #IGNORE
  #IMAGE
  #INPUT
  #KEY
  #KILLALL
  #LAUNCH
  #LMAP
  #LOAD
  #LOG
  #LOOK
  #LOOP
  #LOOPDB
  #LOOPVIEW
  #MAKEROOM
  #MAKEWINDOW
  #MAP
  #MAPQUERY
  #MARK
  #MATH
  #MEDIA
  #MENU
  #MERGE
  #MESSAGE
  #MOVE
  #MSS
  #MXP
  #MXPTRIG
  #NAME
  #NEW
  #NODEF
  #NODIR
  #NOMAP
  #NOOP
  #OK
  #ONINPUT
  #PATH
  #PATHHIGH
  #PAUSE
  #PCOL
  #PICK
  #PLAY
  #PLUGIN
  #PORTAL
  #PRIORITY
  #PROMPT
  #PSUB
  #PW
  #QUERY
  #QUEUE
  #READ
  #RECALL
  #RECORD
  #REGEX
  #RENAME
  #REPEAT
  #RESET
  #RESUME
  #RETRACE
  #SAVE
  #SAY
  #SAYPROMPT
  #SCRIPT
  #SCROLL
  #SEND
  #SENDPROMPT
  #SESSION
  #SET
  #SETPROMPT
  #SHOW
  #SHOWARR
  #SHOWDB
  #SHOWPROMPT
  #SLOW
  #SS
  #STATE
  #STATUS
  #STEP
  #STOP
  #STWIN
  #SUBSTITUTE
  #SUSPEND
  #T-
  #T?
  #T+
  #TAB
  #TAG
  #TELEPORT
  #TEMP
  #TIMER
  #TRIGGER
  #TSET
  #TYPE
  #TZERO
  #UNALIAS
  #UNBUTTON
  #UNCLASS
  #UNDIR
  #UNGAG
  #UNKEY
  #UNMENU
  #UNPORTAL
  #UNTAB
  #UNTIL
  #UNTRIGGER
  #UNVAR
  #UNWATCH
  #URL
  #VARIABLE
  #VERBATIM
  #VERSION
  #VIEW
  #WAIT
  #WALK
  #WATCH
  #WHILE
  #WINDOW
  #WIZLIST
  #WRAP
  #WRITE
  #YESNO
#STEP [[#STE]] 
STEP

Syntax: #STE [path]
Related: #SLOW #STOP #OK #PAUSE

Resumes a previous aborted Slow Walk by executing the next step in the path. The optional Path can be used to set the current path that the speedwalking will start with.

STEP example

#SLOW .n2es
North is sent, but never confirmed, so Slow Walking stops

#STEP
sends north once again to restart the Slow Walk

#STEP n2es
sets "n2es" as the current path, then sends the North command to the MUD as the first step. The next #STEP command would send "east", and so on.

#TRIGGER {^Exits:} {#IF (%walkconfirm) {#STEP}}
This trigger checks to see if the speedwalk has been confirmed by #OK and if so, executes the next step in the speedwalk when the Exits for the room are displayed. This can be used instead of the default MUD prompt detection in the mapper.

 User comments 
chris speck: Thu Dec 16, 2004 5:03 pm    

Is there a command to do a reverse step along the path? I can see using a combination of functions to produce this result, but if its already there, why reinvent the wheel?
Also, is there a way to load a path reversed for a slow walk? #SLOW..blah does not appear to work...
Vijilante: Fri Dec 17, 2004 10:18 am    

There are #RETRACE and #BACKUP commands. Also there is a %pathreverse function.

I believe the .. for reverse walking a path is meant to be used directly without the #SLOW command. If you are not using the Automapper then this may not operate as a slow-walk though.
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