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Contents
Rooms
  %numrooms
  %roomcol
  %roomcom
  %roomcontents
  %roomcost
  %roomflags
  %roomid
  %roomint
  %roomkind
  %roomload
  %roomname
  %roomnote
  Rooms
Function Reference
  %abs
  %additem
  %addkey
  %alarm
  %alias
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  %char
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  %colorsyntax
  %comactive
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  %count
  %countlist
  %crtonl
  %db
  %dbget
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  %dbkey
  %dbkeys
  %dblist
  %dbmax
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  %dde
  %ddeclose
  %ddemacro
  %ddeopen
  %ddepoke
  %defined
  %delete
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  %destroom
  %dice
  %diceavg
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  %dicemin
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  %dups
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  %eval
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  %exp
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  %grep
  %gsl
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  %hexnum
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  %htmldecode
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  %iconstate
  %if
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  %inwalk
  %isfloat
  %iskey
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  %isnumber
  %isvalue
  %item
  %json
  %lastdir
  %left
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  %len
  %line
  %list
  %literal
  %look
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  %mapfilter
  %maplocked
  %mapquery
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  %match
  %max
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  %mod
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  %nextdir
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  %number
  %numbuttons
  %numitems
  %numkeys
  %numparam
  %numrec
  %numrooms
  %numwords
  %numzones
  %packages
  %param
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  %parsemode
  %parsenumbers
  %pat
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  %pick
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  %portal
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  %pos
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  %ref
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  %reversedir
  %rgb
  %right
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  %roomcol
  %roomcom
  %roomcontents
  %roomcost
  %roomdesc
  %roomexit
  %roomflags
  %roomid
  %roomint
  %roomkey
  %roomkind
  %roomlink
  %roomload
  %roommode
  %roomname
  %roomnote
  %roomnum
  %roomportal
  %roomvnum
  %roomzone
  %round
  %section
  %setglobal
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  %sqldb
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  %state
  %stdev
  %string
  %stripansi
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  %threadid
  %threadname
  %time
  %trigger
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  %upper
  %url
  %vartype
  %viewrec
  %walk
  %walkactive
  %walkconfirm
  %walkmode
  %walkroom
  %window
  %word
  %write
  %yesno
  %zonename
  %zonenum
  %zonevnum
Related Links:
  Rooms
%roomdesc [[cmud_%roomdesc]] 
roomdesc

Syntax: %roomdesc(vNum,text)

Return or set the description of the room to text. If vNum is omitted, the current room is used.

roomdesc Example:

#SHOW %roomdesc()
Displays the description of the current room on the map

 User comments 
meddlesome: Mon Oct 01, 2012 9:55 am    

A common use of this is to change the room description of the room from which you are currently located.

Since #MAKEROOM offers the ability to create a room with it's name and description, the conundrum exist when one tries to create the room with information from the Mud. Some instances where the Exit will display the room name gives the person the direction and room name information, but it isn't until you enter a room that the description becomes available.

If we #TAG the room description to variable ZoneRoomDesc then we can set this using the %roomdesc function like this:

#CALL %roomdesc(, @ZoneRoomDesc)
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