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Grif
Beginner


Joined: 22 Dec 2002
Posts: 13
Location: USA

PostPosted: Sun Dec 22, 2002 5:24 pm   

Mapping Roomnames with weather
 
I've been using zmud mapper for quite a while now (few years). One thing still givin me problems (heh finally got around to posting :-)

Take this snip-it of a mud (ROV):

w
You walk west.
West Vlamirnov Street [Raining]
[Exits: east west]
A citizen of Vlamirnov is whistling a tune.

407/407h 206/210mv 189/189m (209467)xp >
e
You walk east.
West Vlamirnov Street [Raining]
[Exits: north east west]

407/407h 206/210mv 189/189m (209467)xp >
n
You walk north.
Room of Meditation [Indoors]
[Exits: east south]

407/407h 205/210mv 189/189m (209467)xp >


The problem is when the mapper auto detects the room name it adds the weather condition to the name. This is a problem because obviously conditions change. I've tried a few things before and have gotten close to an answer, however I've never been able to get it to work like it should. Would one of yall mind postin some code that you think will work?...even if its mearly close ill be able to work with it...

--Grif--
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Charbal
GURU


Joined: 15 Jun 2001
Posts: 654
Location: USA

PostPosted: Sun Dec 22, 2002 6:50 pm   
 
Your best bet in this instance is the #TAG command. It can be used to override the mapper's detection and tell it exactly what constitutes a room name.

If you tag anything, you should also tag the prompt. After tagging, you must run through the autoconfiguration of the mapper for the changes to take effect.

#TAG reference


 - Charbal
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