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keeper Newbie
Joined: 28 Nov 2002 Posts: 8 Location: Australia
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Posted: Mon Dec 02, 2002 3:38 am
non standard mapping directions not working |
I want the map to:
- detect 'in' and 'out' exits.
- show the exits as something (like the dot next to the room).
- map the link from this room and create a new room which properly links back to the room I came from.
Currently:
- the mapper does not show an exit on the map leading 'in' or 'out'
- when I move to the 'in' the mapper makes a room new room (indicating a link from the last room with a 'dot') with 'link to' (in 'room properties' 'exits' tab) name equal to part of the room description (I want link 'out', not "Dilandau has been erected. ")
Example:
H:670 M:600 [eb]ql
Dockhand Square.
The stars twinkle in the clear night sky. The Ratman stands here quietly. A
sewer grate looms darkly beneath your feet. A cute little humgii is sitting
here placidly, attached to a leash. A pike with the decapitated head of
Dilandau has been erected.
You see exits leading north, northeast (open door), east, southeast (open door)
, south (open door), southwest, west, northwest and in (open door).
H:670 M:600 [eb]in
Dockland Imports.
You see a sign here instructing you that WARES is the command to see what is
for sale.You see exits leading down (closed door) and out (open door).
I would appreciate any information.
Thanks,
Keeper. |
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MattLofton GURU
Joined: 23 Dec 2000 Posts: 4834 Location: USA
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keeper Newbie
Joined: 28 Nov 2002 Posts: 8 Location: Australia
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Posted: Mon Dec 02, 2002 6:11 am |
Thanks, but unfortunatly there is no info that helps in that last link.
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