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Churlant
Novice


Joined: 17 Oct 2002
Posts: 44
Location: USA

PostPosted: Sat Nov 02, 2002 8:01 am   

Too many commands at once...
 
I'm currently using a looping trigger to send a specific number of commands to the mud depending on a situation.. it could be anywhere from 10 to 76 commands.. problem is the larger number of loops tends to throw zmud off. I don't know if it's a buffer problem with the mud or what, but the commands won't go through if there are too many. Is there a way to slow them down so they don't all go in at once?

>-Churlant-<
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MattLofton
GURU


Joined: 23 Dec 2000
Posts: 4834
Location: USA

PostPosted: Sat Nov 02, 2002 8:06 am   
 
quote:

I'm currently using a looping trigger to send a specific number of commands to the mud depending on a situation.. it could be anywhere from 10 to 76 commands.. problem is the larger number of loops tends to throw zmud off. I don't know if it's a buffer problem with the mud or what, but the commands won't go through if there are too many. Is there a way to slow them down so they don't all go in at once?

>-Churlant-<



Yep, you can do this several ways:

1)look into the use of #ALARM to set your delay

2)click Preferences and increase your Sendline delay. This has a side effect of slowing down ALL your commands, though.

li'l shmoe of Dragon's Gate MUD
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