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Churlant Novice
Joined: 17 Oct 2002 Posts: 44 Location: USA
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Posted: Sat Nov 02, 2002 8:01 am
Too many commands at once... |
I'm currently using a looping trigger to send a specific number of commands to the mud depending on a situation.. it could be anywhere from 10 to 76 commands.. problem is the larger number of loops tends to throw zmud off. I don't know if it's a buffer problem with the mud or what, but the commands won't go through if there are too many. Is there a way to slow them down so they don't all go in at once?
>-Churlant-< |
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MattLofton GURU
Joined: 23 Dec 2000 Posts: 4834 Location: USA
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Posted: Sat Nov 02, 2002 8:06 am |
quote:
I'm currently using a looping trigger to send a specific number of commands to the mud depending on a situation.. it could be anywhere from 10 to 76 commands.. problem is the larger number of loops tends to throw zmud off. I don't know if it's a buffer problem with the mud or what, but the commands won't go through if there are too many. Is there a way to slow them down so they don't all go in at once?
>-Churlant-<
Yep, you can do this several ways:
1)look into the use of #ALARM to set your delay
2)click Preferences and increase your Sendline delay. This has a side effect of slowing down ALL your commands, though.
li'l shmoe of Dragon's Gate MUD |
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