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dratcha Newbie
Joined: 26 Sep 2002 Posts: 8
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Posted: Fri Oct 04, 2002 5:47 pm
Classes problem |
I have some classes which have sub-classes. In these sub classes, I have aliases and triggers set up. The problem I am having is that when I do this, they no longer work. Here is a simple trigger I am trying to do:
#CLASS {AfflictionTriggers} {enable}
#CLASS 0
#CLASS {AfflictionTriggers|Stand}
#TRIGGER {^You must first raise yourself from the floor and stand up.} {stand}
#CLASS 0
This trigger will work if it is not in a class. Is there something I am missing here? Are sub-classes even a good idea to use?
Thanks! |
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LightBulb MASTER
Joined: 28 Nov 2000 Posts: 4817 Location: USA
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Posted: Fri Oct 04, 2002 7:44 pm |
I tried your script. It works. The problem must be something else.
Make sure you have both classes (AfflictionTriggers and Stand) active. You can check this by using the editor, if they are inactive their folders will be grayed out. Make sure the trigger itself is active. You can check this by selecting the trigger, if it's active it will have a green dot at the bottom of the edit screen. Make sure you don't have any typo's in the trigger.
I can't see any real need for a subclass in this particular case, in fact I usually put similar triggers for my characters in the None class. In the rare instance that I want to continue resting instead of whatever else I tried to do, I just sit back down.
Subclasses are an excellent idea in many cases though, both for organization and to provide multiple levels of control over which settings are active. I've never had any problem using them, including this time.
LightBulb
Senior Member |
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