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devyn Beginner
Joined: 26 Jul 2002 Posts: 13
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Posted: Fri Jul 26, 2002 10:29 am
auto-reconnecting after isp disconnect |
I've got a reconnector that will reestablish my internet connection, but is there a way for me to have all of my characters that were on when I was disconnected, reconnect to a mud automatically, without having to do the file>reconnect thing manually?
-Devyn Draen |
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Kjata GURU

Joined: 10 Oct 2000 Posts: 4379 Location: USA
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Posted: Fri Jul 26, 2002 11:40 am |
You can look for an alias named atdisconnet inside your System class folder. You may have to turn on View|Show Inherited to see it. When you find it, put the command #CONNECT in it.
Kjata |
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devyn Beginner
Joined: 26 Jul 2002 Posts: 13
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Posted: Fri Jul 26, 2002 12:58 pm |
Thanks Kjata...works great!
-Devyn Draen |
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devyn Beginner
Joined: 26 Jul 2002 Posts: 13
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Posted: Fri Jul 26, 2002 10:32 pm |
Well, it seems I spoke too soon...
I tried running a character overnight, and while it works when I'm just disconnected from the mud, when my isp disconnects me, it will try to reconnect for about 5 times then stop and display the 'host unreachable message'. Any other ideas?
-Devyn Draen |
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Kjata GURU

Joined: 10 Oct 2000 Posts: 4379 Location: USA
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Posted: Sat Jul 27, 2002 1:14 pm |
Well, you could create a set of triggers to handle this. I never have tried this myself, so I'm not sure how well it will work, but try this:
#ALARM "reconTimer" {*60} {#CONNECT}
#TRIGGER {Connected to host *} {#T- reconTimer}
Now, change whatever you have in the atdisconnect alias to #T+ reconTimer
This will try to connect every minute until it sees the Connected to host... message. You might need to change the pattern of that trigger if zMUD doesn't want to match off that.
Kjata |
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