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chevap Newbie
Joined: 04 Jul 2002 Posts: 3 Location: Croatia
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Posted: Thu Jul 04, 2002 7:21 pm
Inherited settings, problem |
I've been using zMUD for almost a year now, and through that year I didn't have any problems with it. But recently it does the following: I have a set of aliases, triggers, etc., and every time I open zMUD to play, it creates a copy of each setting, and saves it. Now this is getting really annoying because I have like 30 copies of each trigger, and when they all fire, it's not a pleasant sight :), and it's also slowing up gameplay. I've tried everything I thought could work, but I can't find a solution. Btw, I'm not sure if my problem belongs here but I'll try and see what happens ;)
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TonDiening GURU
Joined: 26 Jul 2001 Posts: 1958 Location: Canada
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Posted: Thu Jul 04, 2002 8:03 pm |
The first question is what did you do
recently that marks before and after this
problem? Upgrade zMud? Change zMud folders?
Change zMud files?
Could you be making changes somehow to the
inheirited .mud file? Some how it reloads all
the triggers/aliases etc when you start up?
Ton Diening
Providing untested answers that tend to be
more complicated than others. |
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chevap Newbie
Joined: 04 Jul 2002 Posts: 3 Location: Croatia
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Posted: Thu Jul 04, 2002 8:20 pm |
Well, I only changed the settings file, if that helps. I was wondering if there's a way I could turn off the inherited settings, and where the hell does it inherit them from anyway :).
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MattLofton GURU
Joined: 23 Dec 2000 Posts: 4834 Location: USA
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Posted: Fri Jul 05, 2002 7:39 am |
quote:
Well, I only changed the settings file, if that helps. I was wondering if there's a way I could turn off the inherited settings, and where the hell does it inherit them from anyway :).
Inherited settings can come from 2 different sources (3 if you include Global.mud, but I'm sure those aren't actually set as inherited).
The first source is the Default.mud file (possibly renamed to Custom.mud). This file will contain EVERYTHING found in the System class folder short of anything you added. Generally not a good idea to modify this file, but it can be done.
The other source of inherited settings comes through the use of user-defined settings files. These files are generally no different than the Primary settings file associated with your character and, in fact, both are interchangeable.
You cannot turn off the Default.mud inheritance as that's built directly into ZMud itself as part of the new character initialization. However, to stop the use of user-defined inherited settings you merely need to edit your character info (if you are connected and playing, simply click the Characters button, click on your character icon, click the Edit button, click on the Files tab, and remove anything in the box labled Inherited file). This change will not be automatically applied once you save the change, so you'll need to close down the character and reopen it.
EDIT: Inherited settings are colored blue (or rather, not the same color as a trigger you can create from the command-line or from within the Settings Editor instance brought up by clicking the Settings button), by the way. If your extraneous settings are not that color, you've got something else happening besides/instead of inheritance.
li'l shmoe of Dragon's Gate MUD |
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chevap Newbie
Joined: 04 Jul 2002 Posts: 3 Location: Croatia
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Posted: Fri Jul 05, 2002 1:15 pm |
Path:
SubFolder: TheTwoTowers
Primary: Default.mud
Inherited:
That's how it looked in the first place, with no inherited file. Anyway, the problem isn't in zMud inheriting settings, rather it copying original settings and saving them as new inherited settings every time I open it. |
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Kjata GURU
Joined: 10 Oct 2000 Posts: 4379 Location: USA
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Posted: Fri Jul 05, 2002 1:49 pm |
Don't use default.mud as your primary settings file. Put some other name into the Primary Settings box so zMUD will create a new file for that mud and not use default.mud.
Kjata |
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