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Zetecis2low Novice
Joined: 06 Nov 2000 Posts: 35 Location: USA
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Posted: Mon Jul 01, 2002 3:18 am
Highligh Caption |
I been trying in Zmud 6.16 to add a "Enemies" caption to add enemies in and have the mhighlighted a different color than the rest of the players. I am right clicking on the zmud screen and choosing Edit Menu. When the next menu opens I name the Caption Enemies. and my value is #cw 10 %selword to color it that color. If i click on a players name to add it it works fine and lights the name green. But if i try to add a second name it cancels the first entry out. Once before I had it to where I could add as many names as i wanted. Am i forgetting something? I even switched the command to #cw %selword 10 and it still cancels it out.. Can someone help me please..
Thanks
[Black Robes] |
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LightBulb MASTER
Joined: 28 Nov 2000 Posts: 4817 Location: USA
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Posted: Mon Jul 01, 2002 6:45 pm |
Try making a trigger
#CW {{{@enemies}}} {10}
and then make your menu
#ADDITEM enemies {%selword}
LightBulb
Senior Member |
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Zetecis2low Novice
Joined: 06 Nov 2000 Posts: 35 Location: USA
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Posted: Tue Jul 02, 2002 3:10 am |
im not sure on exactly where to place these at, can you be a little more clear please
[Black Robes] |
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MattLofton GURU
Joined: 23 Dec 2000 Posts: 4834 Location: USA
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Posted: Tue Jul 02, 2002 5:07 am |
quote:
im not sure on exactly where to place these at, can you be a little more clear please
[Black Robes]
What Lightbulb gave are the Value (the code that executes) sections of the trigger and menu, respectively. Code given that way can be cut and pasted straight into the Settings Editor.
If he completed the code, like this:
#trigger {your pattern goes here} {the code goes here}
then you can simply copy and paste straight into the command-line.
li'l shmoe of Dragon's Gate MUD |
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LightBulb MASTER
Joined: 28 Nov 2000 Posts: 4817 Location: USA
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Posted: Tue Jul 02, 2002 6:49 pm |
Actually, you can paste the #CW line directly into the command line.
LightBulb
Senior Member |
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