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Sactravas
Newbie


Joined: 17 Jun 2002
Posts: 5

PostPosted: Tue Jun 18, 2002 6:19 am   

flee stance kill trigger
 
I got a question i have a basic (slow) trigger yay i made one
what it does is when you cast c 'faerie fire' <person> it follows them and if they flee
it makes me follow stance and attack them again but it somtimes is to slow on the follow person

just basic one

* is surrounded by a pink outline.
follow %1

is first trigger

* has fled
stance swallow
kill %1

is second trigger

was wondering if there would be a better way to do this so it speeds things up a bit
thanx
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Kjata
GURU


Joined: 10 Oct 2000
Posts: 4379
Location: USA

PostPosted: Tue Jun 18, 2002 12:59 pm   
 
The triggers you have need to be changed. You use %1 in them, but you do not surround anything in the pattern in parenthesis. They should be something like:

(%w) is surrounded by a pink outline.
follow %1

(%w) has fled
stance swallow
kill %1

Kjata
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Apollyon
Wanderer


Joined: 02 Oct 2001
Posts: 76
Location: USA

PostPosted: Wed Jun 19, 2002 7:02 pm   
 
when you move to a different room, at least in the MUD's i have played with stances, you dont need to stance, when you move rooms you drop from stance, and then when you attack you get into stance, so if you drop that whole stance line it would probably go faster as well, casue tehre is like a half round lag on stanceind
Apollyon
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Apollyon
Wanderer


Joined: 02 Oct 2001
Posts: 76
Location: USA

PostPosted: Wed Jun 19, 2002 7:03 pm   
 
forgot to add, this is all assuming that you autostance swallow while not fighting, you will always drop into swallow when you type kill %1
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