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arc2977 Newbie
Joined: 09 Mar 2002 Posts: 3
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Posted: Sat Mar 09, 2002 8:57 pm
autoroller for age of chaos |
i am using zmud 4.62 and would like a autoroller for age of chaos
i have tried several that are supose to work and cant get them to work.
any help would be appreciated. |
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Kjata GURU
Joined: 10 Oct 2000 Posts: 4379 Location: USA
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Posted: Sat Mar 09, 2002 9:38 pm |
Yeah, well, I'm sure that everyone else in here plays Age of Chaos but for some strange reason, I don't. So, how about some sample MUD output of how it looks when you are presented the stats and anything else necessary. Also, you could try posting exactly what script you have tried and how exactly did it not work.
Kjata |
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arc2977 Newbie
Joined: 09 Mar 2002 Posts: 3
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Posted: Sun Mar 10, 2002 2:04 am |
#CLASS Autoroller
#VAR Str1 17
#VAR Str2 0
#VAR Int 12
#VAR Wis 14
#VAR Dex 11
#VAR Con 9
#VAR Cha 12
#TR {Rolled: str ~[(%d)~((%d)~)~} int ~[(%d)~] wis ~[(%d)~] dex ~[(%d)~] con ~[(%d)~] cha ~[(%d)~]} {#IF ((%1 >= @Str1) AND (%2 >= Str2) AND (%3 >= @Int) AND (%4 >= @Wis) AND (%5 >= @Dex) AND (%6 >= @Con) AND (%7 >= %Cha)) {Y} {N}}
#CLASS 0
this is one of them that i have tried, i dont know why it does not work. I need to know what i need to put into the pattern line and into the command line. this is what lines i get from the mud.
Rolled: str [18(90)] int [10] wis [10] dex [15] con [15] cha [4]
Do you want to keep these stats? [Y/N] |
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TonDiening GURU
Joined: 26 Jul 2001 Posts: 1958 Location: Canada
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Posted: Sun Mar 10, 2002 2:27 am |
Change that trigger a tad:
From:
TR {Rolled: str ~[(%d)~((%d)~)~} int ~[(%d)~] wis ~[(%d)~] dex ~[(%d)~] con ~[(%d)~] cha ~[(%d)~]} {#IF ((%1 >= @Str1) AND (%2 >= Str2) AND (%3 >= @Int) AND (%4 >= @Wis) AND (%5 >= @Dex) AND (%6 >= @Con) AND (%7 >= %Cha)) {Y} {N}}
To:
TR {Rolled: str ~[(%d)~((%d)~)~] int ~[(%d)~] wis ~[(%d)~] dex ~[(%d)~] con ~[(%d)~] cha ~[(%d)~]} {#IF ((%1 >= @Str1) AND (%2 >= Str2) AND (%3 >= @Int) AND (%4 >= @Wis) AND (%5 >= @Dex) AND (%6 >= @Con) AND (%7 >= %Cha)) {Y} {N}}
TonDiening
Beta Upgrading to 6.26 |
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arc2977 Newbie
Joined: 09 Mar 2002 Posts: 3
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Posted: Sun Mar 10, 2002 2:38 am |
ok this one at least rolls the numbers now.
but it keeps rolling, i need to know what to change so that i can roll for higher or lower stats.
{#IF ((%1 >= @Str1) AND (%2 >= Str2) AND (%3 >= @Int) AND (%4 >= @Wis) AND (%5 >= @Dex) AND (%6 >= @Con) AND (%7 >= %Cha)) {Y} {N}
do i put the number in front of, or behind the >. do i change the %1? or how do i do it? |
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TonDiening GURU
Joined: 26 Jul 2001 Posts: 1958 Location: Canada
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Posted: Sun Mar 10, 2002 3:00 am |
Change your stats in the variables:
#VAR Str1 17
#VAR Str2 0
#VAR Int 12
#VAR Wis 14
#VAR Dex 11
#VAR Con 9
#VAR Cha 12
Those will be taken as the minimums.
TonDiening
Beta Upgrading to 6.26 |
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